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Cyrano, Awakened Aardvark of the Five Pools

Cyrano was once an ordinary aardvark that wandered into the Teardrop Forest during a storm of falling stars. He drank from the central pool and awoke speaking in several voices, each one belonging to a different possible version of himself. The older guardians accepted him after he correctly predicted the return of a lost child, the betrayal of a trusted pilgrim, and the flowering of a dead tree. Cyrano now guards the pools because he believes every future deserves at least one kind witness.

MediumMagical beast(augmented animal, psychic)CR CR 8Neutral good

Cyrano, Awakened Aardvark of the Five Pools

aardvarkawakened animalguardianpsychicoracledivinationTeardrop ForestPools of Wisdomsocial encounterunique NPC
HP95AC+7SPD30 ft., Burrow 20 ft., Climb 20 ft.CR8BluffDiplomacyKnowledge, natureKnowledge, religionPerceptionSense MotiveSpellcraftStealth
STR
14
DEX
20
CON
16
INT
18
WIS
22
CHA
20
Burrower. Cyrano can burrow through earth, sand, and loose stone at his burrow speed. He does not leave a tunnel unless he chooses to.
Awakened Guardian. Cyrano has a +4 racial bonus on Perception checks and gains a bonus on saving throws against illusion and mind-affecting effects. He can read the emotional surface of any creature within 30 feet as a free action, though this does not reveal specific thoughts.
Psychic Spellcasting. Cyrano's psychic spells do not require visible divine symbols or spoken arcane formulas. When casting, he uses focused posture, eye contact, and emotional concentration. If he is affected by an emotion effect that he does not accept, he must attempt a concentration check to cast a psychic spell.
Guardian of the Five Pools. While within 60 feet of any Pool of Wisdom, Cyrano gains a +2 insight bonus to AC, saving throws, caster level checks, and Sense Motive checks. He also receives vague flashes of danger, preventing him from being surprised unless he is unconscious.
Many Futures. Cyrano can see five seconds into several possible futures. He gains uncanny dodge, and opponents do not gain bonuses on attack rolls against him from being invisible or unseen unless they also possess a divination effect that reveals his location.
Prophetic Bite. Cyrano's bite is treated as magic and deals points of damage. A creature struck by the bite must succeed at a Will save or suffer a -2 penalty on attack rolls against Cyrano for 1 minute as it sees its own defeat in a dozen possible futures. This is a mind-affecting fear effect.
Overlapping Possibilities. Cyrano has a 25 percent chance to ignore any critical hit or sneak attack damage, representing a possible version of himself stepping into the blow. This ability does not stack with fortification.
Rend and Bite. Cyrano makes two claw attacks and one bite attack.
Future Shock. Cyrano launches a pulse of prophetic force at one creature within 60 feet. The target takes points of psychic damage and must succeed at a Will save or become staggered for 1 round as possible futures overlap in its mind. This is a mind-affecting divination effect.
Sacred Smoke. Cyrano exhales a cloud of sweet, violet smoke in a 15-foot cone. Creatures in the area must succeed at a Fortitude save or become confused for 1 round and fascinated for rounds. A creature that succeeds is fascinated for 1 round instead. This is a poison and mind-affecting effect.
Kindly Hypnosis. Cyrano fixes his gaze upon one creature within 30 feet. The target must succeed at a Will save or be unable to knowingly attack Cyrano for 1 minute. The effect ends immediately if Cyrano attacks the target or one of its allies. This is a mind-affecting compulsion effect.
Unchosen Moment. When a creature within 60 feet is hit by an attack, Cyrano creates a flickering duplicate from a nearby possible future. The attacker must reroll the attack and use the second result. Cyrano can use this ability after the result of the attack is revealed but before damage is rolled. He can use this reaction three times per day.
Cantrips
Detect MagicDivination Cyrano senses the presence of magic and magical auras.
1st level
Obscuring MistConjuration Cyrano blankets an area in supernatural fog that obscures sight.
2nd level
Detect ThoughtsDivination Cyrano reads surface thoughts from a creature that fails its Will save.
AuguryDivination Cyrano reveals possible consequences and grants useful insight into a course of action.
3rd level
Deep SlumberEnchantment Cyrano places a creature into a deep magical sleep.
SuggestionEnchantment Cyrano causes a creature to act according to a reasonable suggestion.
4th level
Dimension DoorConjuration Cyrano briefly vanishes and reappears in a location he can see.
ConfusionEnchantment Cyrano fills a creature's mind with conflicting impulses, causing confusion.
DreamIllusion Cyrano sends a message into the dreams of a creature he knows.
Phantasmal KillerIllusion Cyrano forces a creature to confront an overwhelming vision, potentially causing it to become frightened or panicked.
5th level
Dominate PersonEnchantment Cyrano dominates a single creature's actions for 1 round per caster level if it fails its Will save.
Tree StrideConjuration Cyrano steps through living trees and emerges from another tree nearby.
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