Rujin Warrior - AI-generated fantasy Monster

Rujin Warrior

Whether pressed into service by the Szithan Empire or allied with the Lintanar, Rujin warriors are prized for their tenacity and ability to hold lines. Minstrels tell of wedge charges that cleave cavalry ranks and of culture rites that bind warrior to herd.

MediumHumanoid(Rujin)CR 1 (Easy)Typically chaotic neutral

Rujin Warrior

BoarlikeInfantrySteppe
HP32AC16SPD30 ft.CR1 (200 XP)Athletics
STR
16
DEX
12
CON
14
INT
10
WIS
11
CHA
10
Boarlike. The Rujin has advantage on saving throws against being frightened.
Disciplined Line. Rujin warriors are trained to fight in formation. When the Rujin is within 5 feet of at least one ally and both are not incapacitated, the Rujin and those allies gain a bonus to saving throws against being shoved or moved against their will.
Naginata. Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: slashing damage.
Tusk. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: piercing damage.
Counter-Tusk. When a creature the Rujin can see within 5 feet attacks a target other than the Rujin, it can make a single tusk attack against that creature as an interrupt to punish flanking or stray strikes.
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