Luneshade Huntress - AI-generated fantasy Monster

Luneshade Huntress

Farmers tell of the moon-hunter who steals shepherds' best lambs and returns only the bones. Bards sing about a small cold-eyed woman who bargains for lost lovers with games of cunning. Old folklore holds that if you find her companion and befriend it you may be led to a long-lost glen of silver blooms.

HP85AC15SPD30 ft., Climb 20 ft.CR5 (1,800 XP)StealthPerceptionSurvivalAthletics
STR
10
DEX
18
save
CON
12
INT
12
WIS
14
save
CHA
16
Fey Ancestry. The hunteress has advantage on saving throws against being charmed and magic cannot put her to sleep.
Moonlit Camouflage. While she stands in moonlight or a silvered glow, the hunteress has advantage on Dexterity (Stealth) checks and her ranged weapon attacks deal +1 radiant damage.
Shadow Blend. As a bonus action she can attempt to Hide even when lightly obscured by grass or mist. In addition, she can cast Misty Step once per short rest and disappears in a curl of silver mist.
Bond of Wildlight. The hunteress can speak with animals and communicates silently with her bonded companion within 120 feet. While communicating she can use a bonus action to command the companion.
Shared Hex. When she casts Hex she may transfer the hex to her companion; while transferred, the companion benefits from the hex's disadvantage on ability checks only. Transferring the hex does not break concentration.
Longbow Barrage. Ranged Attack: to hit, range 150/600 ft., one target. Hit: piercing damage plus the arrow's imbued effect. When the hunteress uses Imbued Arrow on an attack, the attack deals an extra radiant damage. The hunteress can make two longbow attacks as her Attack action.
Bone-Edged Dagger. Melee Attack: to hit, reach 5 ft., one target. Hit: piercing damage. If she hits the same target she has Hexed, she deals an extra psychic damage.
Summon Moonshadow Companion. The fey hunteress gestures and calls her companion. Summon takes 1 action. Once summoned, the companion appears in an unoccupied space within 30 feet and obeys the hunteress's mental commands (no action required by the hunteress to command it). The companion remains for up to 1 hour or until reduced to 0 hit points. Once the hunteress uses this feature, she cannot use it again until she finishes a short or long rest.
Imbued Arrows. The hunteress fires an arrow and willfully suffuses it with moonlit fey energy. When she uses this feature, up to three arrows she fires within the next minute deal an additional radiant damage. She regains the ability to Imbue Arrows after finishing a short or long rest.
Moonshadow Pounce. The companion attacks the targets the hunteress commands. Attack: to hit, reach 5 ft., one target. Hit: slashing damage. On a hit the companion's fur sheds a cold mist; the target must succeed on a Strength saving throw or have its speed reduced by 10 feet until the end of its next turn. If the hunteress is within 30 feet of the companion, the companion is treated as having the hunteress's benefit of Hex where applicable for one target selected by the hunteress.
Shadowstep Feint. If a creature the hunteress can see enters her threatened space, she may use her reaction to attempt a Dexterity (Stealth) check contested by that creature's Wisdom (Perception) to avoid opportunity attacks and immediately take the Hide action.
Cantrips
Fey SpellcastingEnchantment and Conjuration Bound fey magic she may use on her turn. Spell save DC 13, +5 to hit with spell attacks. The hunteress has the following spells prepared: At will: Druidcraft (flavor), Minor Illusion (flavor). 1st level (3 slots): Hex (bonus action, duration 1 minute concentration). 2nd level (2 slots): Misty Step (bonus action), Invisibility (self or companion, concentration up to 1 hour). 3rd level (1 slot): Summon Beast (limited: summons a single small fey companion with stats like Moonshadow Companion; lasts 1 hour or until dismissed). She uses Charisma as her spellcasting ability.
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