Mercenary Outriders - AI-generated fantasy Monster

Mercenary Outriders

The Mercenary Outriders are hired blades trained to turn open ground into a killing field. Veterans of caravan wars and border conflicts, they know how to read wind, glare, footprints, and reflected movement. Their reputation comes from surviving impossible retreats, not from holding territory.

MediumHumanoid(Humanoid)CR Challenge Rating 1/2neutral evil

Mercenary Outriders

humanoidmercenarydesertarcherskirmisherartilleryranged
HP11AC14, studded leather armorSPD30 ft.CR1/2 (100 XP)PerceptionStealthSurvival
STR
12
DEX
15
CON
12
INT
10
WIS
12
CHA
10
Cunning Action. The outrider can take a bonus action on each of its turns to take the Dash, Disengage, or Hide action.
Desert Pathfinder. The outrider has advantage on Wisdom (Survival) checks made to navigate deserts and on Dexterity (Stealth) checks made to hide among dunes, ruins, or heat shimmer.
Measured Volley. If the outrider has not moved during its turn, its ranged weapon attacks ignore half cover.
Scimitar. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 5 () slashing damage.
Shortbow. Ranged Weapon Attack: to hit, range 80/320 ft., one target. Hit: 5 () piercing damage.
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