Bound Spirit Scribes - AI-generated fantasy Monster

Bound Spirit Scribes

The three scribes were once members of the Order of the Last Clause, an occult institution that believed every supernatural pact could be controlled if recorded with sufficient precision. When the Binding Tome was threatened, they wrote their souls into its margins. The ritual worked, but trapped them as a single guardian consciousness. They now interpret every visitor as a potential thief, loophole, or unauthorized amendment.

MediumUndead(Undead)CR Challenge Rating 4Lawful Evil

Bound Spirit Scribes

undeadspiritcontrollerghostoccultpossessionhaunted archivequest guardian
HP68AC+6SPDFly 40 ft. (hover), Can move through creatures and objects as if they were difficult terrain; takes 5 (1d10) force damage if it ends its turn inside an objectCR4 (1,100 XP)ArcanaHistoryInvestigationPerceptionStealth
STR
8
DEX
16
CON
14
save
INT
15
WIS
13
save
CHA
17
save
Incorporeal Movement. The scribes can move through other creatures and objects as if they were difficult terrain. They take 5 () force damage if they end their turn inside an object.
Bound to the Tome. The scribes and any creature possessing them have advantage on saving throws against effects that turn undead. The scribes cannot be knocked prone.
Undead Fortitude of Ink. The scribes have advantage on saving throws against being charmed or frightened, and magic cannot put them to sleep.
Horrifying Visage. The scribes choose any number of non-undead creatures within 60 feet that can see them. Each target must succeed on a Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds is immune to the scribes' Horrifying Visage for 24 hours.
Possession. One humanoid within 5 feet that the scribes can see must succeed on a Charisma saving throw or be possessed. The scribes disappear, and the target is incapacitated and loses control of its body, though it retains awareness. The scribes control the body but do not gain its knowledge, class features, or proficiencies. The scribes cannot be targeted except by effects that turn undead. The possession ends when the body drops to 0 hit points, the scribes leave as a bonus action, or the scribes are turned or forced out. When it ends, the scribes reappear in an unoccupied space within 5 feet of the body. A target that succeeds is immune to these scribes' Possession for 24 hours. This trait recharges after a short or long rest.
Etherealness. The scribes become ethereal, as described in the Etherealness spell, without requiring concentration or components. They cannot affect or be affected by creatures on the opposite plane while ethereal.
Multiattack. The scribes make two Withering Touch attacks, or one Withering Touch attack and use Ink-Bound Command.
Withering Touch. Melee Spell Attack: to hit, reach 5 ft., one target. Hit: 13 () necrotic damage, and the target must succeed on a Constitution saving throw or have its speed reduced by 10 feet until the end of its next turn.
Ink-Bound Command. The scribes target one creature they can see within 60 feet. The target must succeed on a Wisdom saving throw or be magically compelled to move up to half its speed in a direction chosen by the scribes. This movement does not provoke opportunity attacks. A creature that succeeds is immune to Ink-Bound Command for 24 hours.
Razorleaf Manuscript. The scribes release a storm of spectral pages in a 15-foot cone. Each creature in the area must make a Dexterity saving throw, taking 14 () slashing damage on a failed save, or half as much damage on a successful one. On a failed save, the creature is also blinded until the start of the scribes' next turn.
Scripted Restraint. The scribes choose a creature they can see within 30 feet that is frightened, charmed, possessed, or affected by Ink-Bound Command. The target must succeed on a Charisma saving throw or be restrained by spectral script until the end of its next turn. A restrained creature can repeat the saving throw at the end of its turn, ending the effect on a success.
Errata of Fate. When a creature within 30 feet is hit by an attack, the scribes impose a spectral correction. The attacker must subtract from the attack roll if the scribes can see both creatures. The scribes can use this reaction after the roll but before the result is determined.
7th level
EtherealnessTransmutation The scribes enter the Ethereal Plane from the Material Plane or return from it. They can be seen on the Material Plane while in the Border Ethereal and vice versa, but cannot affect or be affected by anything on the other plane.
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