Skip to content
CreatePricing
Carrion Huskweaver - AI-generated fantasy Monster

Carrion Huskweaver

Long-lived huskweavers become living reliquaries of their victims. Each kill adds another plate, tusk, visor, or shard to the shell, and over years the mound becomes so dense that the original insect can no longer be seen. Travelers tell of ancient ones that are dragged apart by scavengers after death, revealing dozens of layered carcasses fused into a single impossible armor. Some communities fear the oldest huskweavers as much as drought, because wherever one settles, it turns a road into a feeding ground and a battlefield into a nest.

LargemonstrosityCR 5unaligned

Carrion Huskweaver

insectoidscavengerbone armorpoisongrapplerambush predatorcharnel horror
HP114AC15SPDwalk 30 ft., climb 20 ft.CR5 (1,800 XP)PerceptionStealthSurvival
STR
16
DEX
12
CON
18
save
INT
3
WIS
12
save
CHA
8
Composite Shell. The huskweaver's scavenged shell gives it resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks as long as it has at least 1 hit point. In addition, its shell counts as half cover against ranged attacks from creatures more than 10 feet away.
Carrion Scent. The huskweaver has advantage on Wisdom (Perception) checks that rely on smell, and it can detect the scent of blood, carrion, and fresh death out to 120 feet. It ignores the effects of lightly obscured terrain created by fog, rot, or stagnant gore when tracking wounded creatures.
Feast on the Fallen. If the huskweaver starts its turn within 5 feet of a dead humanoid or beast, it regains 5 hit points and has advantage on its next attack roll before the end of the turn. A corpse can fuel this trait only once.
Rending Claw. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 8 () slashing damage plus 3 () poison damage. If the target is a Medium or smaller creature, it must succeed on a Strength saving throw or be grappled (escape ). Until this grapple ends, the target is restrained, and the huskweaver cannot use this claw on another target.
Spine Spit. Ranged Weapon Attack: to hit, range 30/90 ft., one target. Hit: 10 () piercing damage, and the target must succeed on a Constitution saving throw or take 7 () poison damage and have disadvantage on the next attack roll it makes before the end of its next turn. The projectile is a fused shard of bone, chitin, and toxin-slick carrion.
Jury-Rigged Plate. When a creature the huskweaver can see hits it with a melee attack, the huskweaver can interpose a jagged plate of bone and scrap. It reduces the damage by 5 (). If this reduces the damage to 0, the attacker takes 3 () slashing damage from the rebounding shard.
Visual sheet

Turn Carrion Huskweaver into a sheet

A high-res, share-ready sheet you can post or print.

Gallery

No images yet. Click to add.

Relationships