Ashronn is a sprawling world of three massive landmasses defined by extreme distances and diverse biomes. The primary continent hosts a volatile mix of civilizations ranging from arctic tundras to scorched volcanic peaks. Magic is a common utility here, powering massive forges and protecting elven groves. High seas separate the mixed-race central lands from the magical elven sanctuary in the middle and the brutal orcish empires dominating the far west.
Ashronn
Region AtlasTriple Island ContinentsGrand Continental (over 20,000 miles across)
Ashronn
Three worlds separated by an endless sea and bound by ancient blood.
PopulationSparse in the vast interior deserts and tundras…
ClimateVaried Mediterranean with extreme polar tundras…
TerrainA mix of alpine peaks, subterranean caverns, and…
StabilityUnstable due to constant expansionist pressure…
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Settlements
Deep Grove
Forest VillageMedium
Woodland Defense
Chillbank
Tundra OutpostSmall
Mining and Hunting
Mount Port
Coastal CityMetropolis
Economic Hub
Iron Hearth
Mountain CityLarge
Manufacturing
Treetops
Canopy TownMedium
Agricultural Center
Rust Peaks
Orcish EmpireMassive
Military Capital