The Varo March is a broad frontier of deep forest, slow rivers, and disputed farmland on Kharu's spherical world. Villages harvest rich flood soil while paying taxes to two crowns, because both legal claims become physically true at sunset. Refugees, deserters, traders, mystics, and crown agents compete across shifting roads and drowned woods. Mythic magic lies beneath every boundary, and each attempt to change the land creates a debt that someone must eventually pay.
The Varo March
Region AtlasDisputed frontier and mythic riverlandA broad multi-settlement frontier spanning several days of river travel and many miles of deep forest
The Varo March
Where every sunset makes two kingdoms true.
PopulationModerate along rivers and cleared fields, sparse…
ClimateHumid, warm, and rain-heavy, with long growing…
TerrainBroad rivers divide dense forest, drowned…
StabilityLow but functional, sustained by bribery, ritual,…
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Settlements
Clearing-of-Naro
Market townLarge village
River market and tax exchange
Kesh Gate
Fortified crossingSmall town
Road checkpoint and ferry station
The Drained Acre
Farming settlementLarge village
Grain producer and reclamation center
Moku's Reach
River hamletMedium village
Refugee harbor and smuggling port
The Cut Timber
Logging settlementSmall village
Timber camp and survey supply post