High Deck is a vast shielded megacity built vertically across the remnants of a shattered world. Its upper tiers gleam with contract towers, air gardens, resurrection courts, and private bridges, while crowded middle levels support the engines and markets that sustain them. Below, abandoned foundations fill with rift water carrying impossible reflections, strange creatures, and evidence that the city’s founding contracts concealed a greater purpose. Every district can host settlements, factions, feuds, and expeditions.
High Deck
Region AtlasShielded megacityA sprawling vertical region containing countless districts, platforms, vaults, markets, and inhabited tiers.
High Deck
A city that sells breath above a rising sea of impossible debts.
PopulationExtremely dense, with stacked habitation tiers…
ClimateArtificially regulated air and temperature create…
TerrainA colossal vertical city built across reinforced…
StabilityPolitically stable above the middle decks, but…
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Settlements
Cleared Yard
Freight marketLarge district
Wholesale market and salvage exchange.
Cinder Cut
Enginehouse settlementLarge district
Industrial neighborhood and foundry center.
Pact and Pressure
Tier neighborhoodMetropolitan district
Air distribution, worker housing, and contract arbitration.
Quarry Lift
Lift townMedium district
Transit junction and stoneworks settlement.
Floodline
Flood-edge settlementMedium district
Salvage base, quarantine post, and expedition camp.