Glassmere is a vast ruined metropolis spread across shattered wards, flooded underworks, and precarious roof roads. It is old enough to hold layered histories and large enough to shelter many communities without any single center holding absolute power. Magic here is common and practical, but damaged lattice zones make rites unreliable, so people rely on contracts, conduits, and careful maintenance to survive.
Glassmere
Region AtlasRuined metropolis regionLarge regional sprawl with many wards, satellites, and outlying settlements.
Glassmere
Where working lights burn in broken streets and every door remembers a price.
PopulationVery high in habitable wards and sparse in…
ClimateHumid, wind-scoured, and alternately foggy or…
TerrainCollapsed towers, fractured boulevards, sealed…
StabilityFragile but functional, with constant bargaining…
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Settlements
Grey Market
Market wardLarge
Primary exchange point for salvage and permits.
Brindle Row
Ward settlementMedium
Residential enclave and local militia center.
Low Canal
Canal townMedium
Transport and fishing stop.
North Archive
Archive settlementSmall
Knowledge depot and map house.
Glass Yard
Salvage campSmall
Processing yard for recoverable materials.