Plough and Wire is a broad temperate breadbasket shaped by old farming towers, engineered forests, and canals that carry both water and raw planar energy. Its valleys are crowded with fields, hamlets, markets, and repair yards, while distant groves conceal abandoned machinery. The region feeds much of Trade and Tangle, yet its people increasingly lose control of the roads that carry their harvests. Every settlement stands between abundance, debt, and magical instability.
Plough and Wire
Region AtlasAgricultural riftlandA large breadbasket region spanning several connected valleys, artificial forests, canal systems, and rift roads.
Plough and Wire
Where towers feed the valleys, every harvest has a price.
PopulationDense along valleys, canals, and tower roads,…
ClimateTemperate with wet springs, warm growing seasons,…
TerrainLong fertile valleys divided by old farming…
StabilityStrained but functional, with rural protests…
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Settlements
Ploughcross
Trade townLarge
Regional market and meeting place
Gatemarket
Canal townLarge
Food distribution center
Kesh Steps
Ridge townMedium
Artifice and salvage center
Wire Orchard
Woodland settlementSmall
Forest maintenance village
Hollow Granaries
Agricultural villageMedium
Storage and seedkeeping center