The Ember Coil - AI-generated fantasy Shop

The Ember Coil

Est. 2026 Yuan-ti pureblood Merchant and information broker

The Ember Coil

The Ember Coil smells of toasted citrus, hot salt, incense, and the faint mineral tang of the oasis well. Its walls are crowded with stacked ceramic jars labele...

SS

Shopkeeper

Ssavra Keth, a Yuan-ti pureblood Merchant and information broker (Lvl 2)

Keeper's Species

Yuan-ti pureblood

15 MiscEst. 617 gp

Shop Inventory

(15)

Deep red saffron threads gathered from inland farms and sealed against the damp harbor air. Ssavra sells it by the pinch to wealthy cooks and by the jar to caravan masters.

Coarse black salt harvested from mineral flats beyond the city. It has a smoky flavor and is prized for preserving meat and fish.

Thin strips of dried reef fish imported through the harbor, packed in waxed parchment and tied with blue cord.

Bitter-sweet desert citrus, dried with the peel intact. It is commonly added to stews, tea, and trail rations.

A mild blend of roasted seeds, ground desert peppers, and fragrant leaves. The label warns customers not to confuse it with the locked venom stock.

A practical ration mix of black salt, citrus peel, dried fish flakes, and toasted grain. It is cheap, filling, and unpleasantly effective at hiding the taste of stale water.

A pale green powder sold in thumb-sized ceramic tubes. Ssavra claims it is the only reason certain noble households survive their own kitchens.

Neutralizes the bitterness of many naturally venomous ingredients when used during cooking. It does not make an ingested poison safe by itself.

Dried blue-gray leaves with a resinous scent, kept in small sealed packets behind the counter. Ssavra asks what the buyer intends to do with them.

Produces vivid dreams and mild drowsiness if brewed as tea. It is not sold as a healing item and is illegal to administer without consent in many cities.

A sharp coastal spice made from dried flower pods and salt crystals. Popular among dockworkers who want food strong enough to overpower the smell of fish oil.

Causes a brief tingling and watery eyes if inhaled in quantity. Cooking the powder in food removes most of this effect.

A costly blend of powdered saffron husk, crushed shell, bitter citrus, and a harbor mineral. Ssavra keeps it beneath the counter and sells it only to trusted customers.

When dusted over writing and gently warmed, it reveals many forms of invisible ink as a faint green-brown stain. It does not reveal magical writing and may damage delicate paper.

A narrow iron-banded cabinet with green glass panels. Its shelves hold venom-safe powders, diluted serpent venoms, antivenom ingredients, and controlled culinary extracts.

The cabinet is locked and normally requires Ssavra's permission to access. Mishandling the stock risks staining, nausea, or contact poisoning.

A dark amber brine concentrate imported from the coastal salt marshes. It is favored by ship cooks and caravan leaders who need provisions to survive the crossing.

Adds a salty, mineral-rich flavor and helps preserve cooked food for several days in hot weather.

A small mortar and pestle made by the potter's stall outside the block. Ssavra sells it reluctantly, since every sale reminds her of the ongoing smoke and noise feud.

A rotating assortment of cheap dried beans, toasted grain, onions, and herbs. These are the shop's most affordable provisions for laborers and travelers.

Ssavra records debts, standing orders, coded deliveries, and rumors on these reusable tablets. The item is mundane, but every tablet sold bears her distinctive coiled emblem.

Lootable Stash

(6)

Where The Take Sits

The Ember Coil is a narrow, heat-soaked shop packed with stacked ceramic jars, hanging bundles, brass scoops, and incense braziers. The most valuable goods are divided between the counter, the false-bottom jar on the rear shelf, the locked venom cabinet, and a rooftop drying rack reached by a ladder through a ceiling hatch. The shop's constant haze makes sight difficult, but the shell chimes, brittle jars, and nearby market traffic make careless movement risky.
1 Money On Hand2 Personal Item2 Valuable Goods1 Records

Security Check

Dexterity check using thieves' tools, with Wisdom (Perception) useful for spotting the shell chime and false-bottom jar
DC 13

On Failure

A failed theft attempt may trigger a hanging shell chime behind the counter, alert Ssavra, or disturb the rooftop drying rack. Ssavra confronts intruders with cutting accusations rather than immediate violence, while her assistant or a nearby market guard blocks the lane. If the party has been seen near Veshek's textile stall, she may claim they are part of a message-stealing scheme and threaten to expose them to the tavern keeper Ssesha and the harbor watch.

Estimated haul

205.62 gp

Money On HandLoot target #1

Ssavra's Counter Purse

18 gp, 47 sp, and 92 cp
Tied beneath the counter, behind the stack of desert citrus jars
A leather purse containing the day's small sales, mostly copper and silver coins with a few gold pieces from spice merchants.
Personal ItemLoot target #2

The Coil Ledger

30 gp to the right buyer, though its information is more valuable than its resale price
Inside a false-bottom ceramic jar on the lowest rear shelf
A palm-leaf ledger of unpaid debts, customer habits, whispered confessions, and favors owed. Several entries reference Veshek and coded cloth purchases.
Valuable GoodsLoot target #3

Imported Spice Reserve

75 gp total
Behind the locked venom cabinet's removable rear panel
Three sealed vials of rare coastal spice, including one vial of Revealing Coil Spice and two vials of expensive harbor saffron blend.
RecordsLoot target #4

Coded Cloth Slips

40 gp to a smuggler, spy, or investigator
Rolled inside a hollow roof beam above the drying rack
Waxed cloth strips bearing coded purchase marks and delivery dates. The symbols appear related to textile orders from Veshek's shop.
Personal ItemLoot target #5

Keth Family Coil Pendant

12 gp as jewelry, considerably more as a personal bargaining token
In a small locked box beneath Ssavra's sleeping mat in the back room
A green glass pendant on a copper chain, an old family keepsake shaped like a coiled serpent. Ssavra wears it only when dealing with harbor merchants.
Valuable GoodsLoot target #6

Test Ampoule of Coastal Venom

25 gp to a licensed poisoner or apothecary
Inside the locked venom cabinet, third shelf, wrapped in red oilcloth
A sealed ceramic ampoule containing a concentrated venom extract intended for culinary testing and dilution. It is dangerous if mishandled and recognizable to a knowledgeable apothecary.
SS

Ssavra Keth

Yuan-ti purebloodMerchant and information brokerLvl 2

Shop Atmosphere

The Ember Coil smells of toasted citrus, hot salt, incense, and the faint mineral tang of the oasis well. Its walls are crowded with stacked ceramic jars labeled in Common, Draconic, and several private abbreviations only Ssavra understands. A locked venom cabinet occupies the darkest corner, while a ceiling hatch leads to a rooftop drying rack where fish, citrus peel, and dream-herbs bake beneath woven shade cloth. Burners and incense braziers create a fragrant haze that drifts across the lane into the tavern, fueling a long-running noise-and-smoke feud with the potter's stall outside the block. Ssavra Keth is a tan-scaled yuan-ti pureblood with vivid green eyes, a quick smile, and a sharper tongue. She remembers every customer's secrets and every unpaid coin. She openly competes with the textile merchant Veshek while secretly buying coded cloth messages from that shop. She suspects the tavern keeper Ssesha is sheltering smugglers and may expose or blackmail her if the right evidence appears. Across the market lane stands The Glass Cobra, and the oasis well is directly north of the shop. Ssavra offers discounts to customers who bring reliable gossip, but raises prices on anyone who insults the incense, mentions the potter feud, or asks too many questions about harbor shipments.
Visual sheet

Turn The Ember Coil into a sheet

A high-res, share-ready sheet you can post or print.