Cask & Coil Mercery
Est. 2026 • Human Commoner
Cask & Coil Mercery
Cask & Coil Mercery is narrow, overstuffed, and always half-lit by a smoky lantern because the adjoining tavern shakes dust from the shared wall whenever the si...
Shopkeeper
Mira Cask, a Human Commoner (Lvl 1)
Keeper's Species
Human
Shop Inventory
(14)A practical little knife for camp chores and emergency defense.
A cheap, sturdy blade for road work and last-ditch defense.
A battered but serviceable set of stitched leather protection.
A road-tough cloak favored by messengers and hedge pilgrims.
A compact cloth-and-leather sewing kit.
Fifty feet of dependable rope for road use.
A small set of iron nails and a hammer for camp work.
Hard-wearing food for the road.
Simple lamp oil for night travel and tavern errands.
Roadside herbs wrapped for easy carry.
A hand-marked travel map, folded and refolded too many times.
A sturdy lantern for dark roads and stormy nights.
A small charm sold by rumor, habit, and hope.
A weak but honest healing draught.
Lootable Stash
(5)Where The Take Sits
Security Check
On Failure
Estimated haul
33.56 gp
Counter Cash Box
Keeper's Personal Kit
Sales Ledger and Traveler Notes
Travel Packet and Route Notes
Dawn Float Tin
Mira Cask
Shop Atmosphere
“Cask & Coil Mercery is narrow, overstuffed, and always half-lit by a smoky lantern because the adjoining tavern shakes dust from the shared wall whenever the singers get rowdy. The owner keeps a running tally of every traveler on scraps of parchment, trades gossip for coin, and reacts instantly to anyone presenting letters of introduction. The shop smells of wax, leather, wet wool, and crushed herbs. The keeper is convinced the leyline tremors will make or break the season, so they listen hard for rumors about strange lights, missing livestock, and Tribunal agents passing through before dawn.”
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