Green-Eye Reliquary - AI-generated fantasy Shop

Green-Eye Reliquary

Est. 2026 Yuan-ti pureblood Merchant and occult investigator

Green-Eye Reliquary

Green-Eye Reliquary occupies a narrow, sun-baked storefront at the southern end of the block beside the public oasis well. Its walls are built from pale salt br...

KH

Shopkeeper

Khaliss the Measured, a Yuan-ti pureblood Merchant and occult investigator (Lvl 1)

Keeper's Species

Yuan-ti pureblood

14 Misc1 PotionsEst. 189 gp

Shop Inventory

(15)
Miscellaneous14

A polished sunstone brooch shaped like a coiled serpent. The clasp conceals a tiny needle suitable for emergencies, sewing, or self-defense.

The clasp can be opened as a bonus action to reveal the needle. It is easily concealed but has no special magical power.

A clay or bronze serpent charm with green glass eyes, sold on cord necklaces or tied to harnesses.

While worn, it gives a faint warmth when exposed to direct sunlight, making it useful as a simple direction marker during sandstorms.

A string of porous green beads carved with tiny scales. Caravan masters commonly hang them from waterskins and cistern taps.

The beads darken when they have purified water. They can be used three times before becoming dull and inert.

A sealed ceramic flask wrapped in pale leather, with a broad base to prevent it from tipping in moving caravans.

The stoppered vessel keeps water cool for up to 12 hours, even in the desert heat. It has no effect on already contaminated water.

A pressed clay seal bearing the Green-Eye Reliquary mark. It is used to prove ownership of crates, water barrels, jewelry parcels, and caravan goods.

The stamped clay token bears a unique merchant mark and date. Khaliss records every seal sold in a coded ledger.

A small brass amulet depicting an open eye above a curling snake. It is a popular protective token among travelers who distrust the desert roads.

The wearer has advantage on one saving throw against being frightened by a snake or serpent during the next 24 hours. Once used, the charm cracks and becomes mundane.

A warm golden stone that catches the light like a captured sunrise. Wealthier oasis residents wear these as status jewelry.

Once per day, the wearer can cause the sunstone to glow with the brightness of a candle for 1 hour. This is a minor magical effect and requires no attunement.

A compact lacquered box used by merchants to maintain the appearance of precious trade goods.

The kit grants advantage on checks made to clean or restore the appearance of jewelry, seals, and small metal objects when time is available.

A discreet silver ring favored by caravan scouts and well tenders. Khaliss sells it only after asking where the buyer expects to travel.

When the wearer touches the ring to a sealed container of water, the cobra's eyes briefly glow green if the water is visibly dirty or fouled. It cannot identify poison or magical contamination.

A prepaid water token used by travelers who do not wish to handle coins at crowded wells.

The bearer can present the token to receive one free filling of a standard waterskin from a participating public oasis station. The token is valid for seven days and is not magical.

A broad ceremonial neck ring inspired by yuan-ti ornamentation. Its mirrored surfaces make the wearer appear surrounded by watchful eyes.

The collar can be opened with a hidden catch known to Khaliss. It is sometimes used to conceal a folded message or a small key.

A carefully worded proof-of-ownership document used for valuable cargo, disputed water rights, and inherited jewelry.

The document grants advantage on one mundane attempt to establish ownership of listed trade goods before a market clerk or caravan magistrate.

A confiscated magical token shaped like a serpent biting its own tail. Khaliss claims it is evidence in an ongoing investigation.

The token feels cool near ordinary water and faintly warm near the market well. It is currently held in a locked cabinet as confiscated property.

A discreet field kit used by caravan agents, well inspectors, and anyone who needs to leave messages without attracting attention.

The wax is tinted green and can be used to mark water containers, doors, or stones with a nearly invisible sign visible under moonlight.
Potions1

A cloudy blue-green liquid sealed in a waxed glass vial. Khaliss keeps only a few beneath the counter for customers injured near the well.

Drinking the potion restores hit points. It has no effect on creatures unable to drink or on magical curses.

Lootable Stash

(7)

Where The Take Sits

The shop's public money and ordinary stock are kept near the front counter, while the valuable records and confiscated tokens are secured in Khaliss's back office. A hidden panel behind the serpent-and-spring floor mosaic leads to a private shrine containing the most dangerous evidence about the green water.
1 Money On Hand1 Personal Item1 Valuable Records1 Trade Valuables1 Confiscated Magic1 Religious Or Historical Object1 Personal Correspondence

Security Check

Dexterity with thieves' tools, or an appropriate Sleight of Hand or Investigation check
DC 13

On Failure

A failed theft attempt alerts Khaliss through a concealed chime beneath the floor mosaic. He calmly locks the front door, sends a runner to the public well and nearby tavern, and questions the suspects while quietly examining whether they touched the confiscated tokens. If the party persists, local market guards arrive within minutes. Khaliss does not immediately reveal the shrine, but he may offer leniency in exchange for help investigating the warm green water.

Estimated haul

481.67 gp

Money On HandLoot target #1

Daily Market Receipts

38 gp, 14 sp, 27 cp
Under the counter beneath a false tray of polishing cloths
A shallow copper cashbox contains mixed coins from daily sales, mostly copper and silver with a few gold pieces. Khaliss keeps the day's working money here rather than in the back room.
Personal ItemLoot target #2

Khaliss's Silver Neck Rings

22 gp
Inside a narrow wall compartment behind the rear display case
A set of three silver neck rings engraved with precise measurements and old caravan route symbols. They are emotionally important to Khaliss and worth less than their history suggests.
Valuable RecordsLoot target #3

Measured Accounts Ledger

60 gp to an interested buyer, or far more as blackmail material
A locked drawer in the back office beneath bundles of blank legal forms
A coded ledger lists customers who purchased water-purifying beads, merchant seals, and confiscated tokens. It also records favors owed by caravan brokers, tavern workers, and well officials.
Trade ValuablesLoot target #4

Wrapped Sunstone Stock

85 gp
A floor chest beneath spare water jars in the storage alcove
Several unclaimed sunstone pendants, brass serpent charms, and polished shell rings are wrapped in oilcloth. They are ordinary merchandise, but easy to sell in another market.
Confiscated MagicLoot target #5

Ouroboros Well Token

100 gp to a collector, though its true value may be tied to the well's mystery
Inside the locked cabinet of confiscated magical tokens, protected by a simple lock and a hidden bell wire
The black stone Ouroboros Well Token is one of several magical or suspicious objects taken from travelers. Its presence near the well makes it potentially important to the investigation.
Religious Or Historical ObjectLoot target #6

Spring-Serpent Plaque

150 gp to an antiquarian, though removing it may anger or alert the spirit
Behind a sliding panel in the back room's wall shrine
A small stone plaque depicting an ancient serpent spirit encircling a spring. It is part of the hidden shrine and bears inscriptions that may identify the origin of the warm green water.
Personal CorrespondenceLoot target #7

Ssesha's Quiet Letters

25 gp to a rival merchant or investigator
Tucked inside a hollow copy of a local trade ordinance on the back-room shelf
Sealed notes from Ssesha at the nearby tavern discuss customers, water charm purchases, missing well workers, and favors exchanged between the two establishments. The letters reveal a strained but practical alliance.
KH

Khaliss the Measured

Yuan-ti purebloodMerchant and occult investigatorLvl 1

Shop Atmosphere

Green-Eye Reliquary occupies a narrow, sun-baked storefront at the southern end of the block beside the public oasis well. Its walls are built from pale salt brick and painted clay, keeping the interior several degrees cooler than the street. Mirrored display cases line both sides of the shop, multiplying the glint of sunstones, green glass, brass serpent charms, and silver neck rings. A floor mosaic shows a long serpent encircling a spring, with blue tiles at its center that appear darker whenever the nearby well runs warm. A locked cabinet of confiscated magical tokens stands behind the counter, always within Khaliss's sight. The back room contains a concealed shrine to an ancient desert serpent spirit, complete with old water jars, a stone plaque, and offerings of polished shells. Khaliss the Measured is a tan-scaled yuan-ti pureblood with calm green eyes, silver neck rings, immaculate linen robes, and an unnerving habit of answering questions with precise questions of his own. He remembers every customer, purchase, debt, and favor. He sends water charms to Ssesha's tavern, accepts tavern gossip in return, and quietly watches merchants who complain about the market well. Khaliss is secretly investigating why the well now produces warm, faintly green water. He alone can identify the true origin of the Ouroboros Well Token and the spring-serpent plaque, though he insists the shrine is merely a historical collection. His alliance with the tavern is strained because Ssesha wants quick answers while Khaliss fears that careless investigation could awaken something beneath the oasis.
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