The Copper Canticle of Maelin Voss
A restlessly curious bard seeks the one perfect song that can change a thing without changing what makes it itself.
Spellbook · Bard with Wizard spellcasting through Multiclass Master · Level 20
The Copper Canticle of Maelin Voss
A restlessly curious bard seeks the one perfect song that can change a thing without changing what makes it itself.

Ex librisMaelin VossBardic performance and wizardly study

At a glance
Level
20
Bard with Wizard spellcasting through Multiclass Master
Spells
8
1 cantrip, 3 signature
At the table
A margin note
Plot hook
Spells
8 spellsCantrips
1- Make minor cosmetic changes to a touched item, such as cleaning, soiling, warming, cooling, flavoring, or recoloring it. Without touching an item, create a crude minor illusion no bigger than yourself.
- Duration
- Instantaneous or while the minor illusion is presented
- Target
- One touched item or a minor illusion
- Components
- Voice; touch the item for cosmetic changes
- Source
- Dungeon World SRD, Wizard Cantrip
1st level
1- Join a cracked or broken mundane object back into a usable whole when its pieces are present. The GM determines whether the damage is repairable.
- Duration
- The repair is lasting if the GM agrees the damage is within scope
- Target
- One broken mundane object
- Components
- Voice and touch
- Save or attack
- None specified
- Higher levels
- No listed scaling
- Conditions
- Cannot create missing material from nothing
- Source
- Original Creation
3rd level
3- Take the form of someone touched while casting. Physical characteristics match exactly, but behavior may not. While the spell is ongoing, the caster loses access to wizard moves.
- Duration
- Until the caster takes damage or chooses to return to their own form
- Target
- The caster
- Components
- Voice and touch
- Save or attack
- None specified
- Source
- Dungeon World SRD, Wizard Level 3
- Attempt to loosen a magical alteration from an object or creature. The GM says what can be safely restored and what risk or cost attends the attempt.
- Duration
- Instantaneous; powerful magic may be reduced or dampened only while nearby
- Target
- One magical alteration in the caster's presence
- Components
- Voice and a clear view of the magic
- Save or attack
- None specified
- Higher levels
- No listed scaling
- Source
- Original Creation
- Alter a small amount of nonliving material into a closely related form, such as softening stone or making brittle metal pliable. The GM sets limits and consequences.
- Duration
- The material change lasts until reversed by the caster or the GM's fiction
- Target
- A small quantity of nonliving material
- Components
- Voice and touch
- Save or attack
- None specified
- Higher levels
- No listed scaling
- Source
- Original Creation
5th level
2- Reshape a creature entirely. Describe the new shape, including stat changes, significant adaptations, or major weaknesses; the GM tells you one or more complications.
- Duration
- Until the caster casts another spell
- Target
- One touched creature
- Components
- Voice and touch
- Save or attack
- None specified
- Higher levels
- No listed scaling
- Conditions
- Unstable or temporary form possible, Mind may be altered, Unintended benefit or weakness possible
- Source
- Dungeon World SRD, Wizard Level 5
- Give a willing creature one temporary physical adaptation, such as gills or climbing pads. The GM names a drawback or instability appropriate to the change.
- Duration
- As determined by the GM; the original spell lasts until the caster casts another spell
- Target
- One willing touched creature
- Components
- Voice and touch
- Save or attack
- None specified
- Higher levels
- No listed scaling
- Conditions
- Changes may have major weaknesses or unwanted adaptations
- Source
- Original Creation
9th level
1- Create a structure of magical power, appearing as shaped natural material. It is impervious to non-magical damage and endures until the caster leaves it or ends the spell.
- Duration
- Until the caster ends the spell or leaves the structure
- Target
- An area shaped into a structure
- Components
- Voice and gestures
- Higher levels
- The structure may be as large as a castle or as small as a hut
- Source
- Dungeon World SRD, Wizard Level 9, Shelter
In the margins
4 notes
WarningA face is not a mask if the bones remember it. Check the teeth.
DiaryThe brass beetle walked three paces after the final note. I am calling that a success.
FormulaTouch, name, then describe the change. Never reverse the order.
DiagramSketch of a key becoming a fish, with the note: 'It still opened the lock, briefly.'
The book itself
The book smells faintly of hot metal, rain, and crushed mint.
Its blank margins take impressions from nearby materials, recording textures as faint raised patterns.
Dungeon World has no standard level 20 progression, and the Bard has no native spell list or spellbook. This is a level-20 campaign character's collected folio; its wizard spells require the appropriate multiclass access and remain subject to the table's rules.
The caster
Bardic performance and wizardly studyMaelin Voss
Studies: Transmutation and material changeManner: Warm, observant, and theatrically patient, Maelin treats every object as if it might have a secret worth hearing.Focus: A copper-stringed lute whose notes are matched to the pitch of the material being changed.Quirk: Before touching anything unfamiliar, Maelin hums to it and waits for the imagined note it answers with.Wants: Find a way to restore a mountain valley slowly petrified by a failed ritual, without destroying the living things embedded in its stone.Maelin Voss once entertained a royal court with songs of impossible metamorphoses. After a court alchemist used one of Maelin's compositions to turn a rival into glass, Maelin began studying the laws and costs of transformation firsthand.
The book
A palm-sized folio bound in hammered copper scales, its pages shifting between vellum, bark, and thin sheets of slate. The diagrams seem to rearrange themselves when viewed from different angles.
Its wards · GM only
About the book
FormatCopper-scaled folio
ThemeTransmutation
Written by aBard with Wizard spellcasting through Multiclass Master
Caster level20
SystemDungeon World
Plot hooks
1A guild of masons claims the folio contains the original transformation that turned their ancestral citadel into living stone, and demands its return.
2A former patron has vanished after being transformed by one of the book's unstable experiments; the folio's latest marginalia records the patron's handwriting in an unfamiliar alphabet.
3The folio's copper scales have begun peeling away, revealing a map engraved beneath them that changes whenever someone nearby transforms.
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