The Keepsake Wardbook
A cautious wizard’s treasured grimoire gathers protective magic, including a witchcraft charm that fortifies its bearer for three turns.
Spellbook · Wizard · Level 7
The Keepsake Wardbook
A cautious wizard’s treasured grimoire gathers protective magic, including a witchcraft charm that fortifies its bearer for three turns.

Ex librisMara VennWizard

At a glance
Level
7
Wizard
Spells
8
1 cantrip, 1 signature
At the table
A margin note
Plot hook
Spells
8 spellsCantrips
1- Mark one willing creature or a small object with a visible sign that warns the caster when it is touched by hostile magic.
- Duration
- 1 minute
- Target
- One willing creature or small object
- Components
- V, S
- Higher levels
- No additional effect at higher tiers.
- Source
- Original Creation
1st level
2- A brief pane of force deflects part of one incoming attack against the target.
- Duration
- Until the start of the target's next turn
- Target
- One creature the caster can see
- Components
- V, S
- Higher levels
- No additional effect at higher tiers.
- Source
- Original Creation
- Charm a doorway or opening; the caster is alerted if an unwilling creature crosses it.
- Duration
- 8 hours
- Target
- One doorway or opening
- Components
- V, S, M (a pinch of salt and a knotted thread)
- Higher levels
- No additional effect at higher tiers.
- Source
- Original Creation
2nd level
2- Create a faint protective circle around the caster; allies close beside the caster are sheltered from minor environmental hazards.
- Duration
- 10 minutes
- Target
- Caster and nearby allies
- Components
- V, S, M (a small iron token)
- Higher levels
- No additional effect at higher tiers.
- Source
- Original Creation
- The target gains 25% of their normal maximum HP for the duration. These temporary HP are lost first and do not remain when the spell ends.
- Duration
- 3 turns
- Target
- One willing creature
- Components
- V, S, M (a strip of linen)
- Higher levels
- No additional effect at higher tiers.
- Source
- Original Creation
3rd level
2- A wavering veil surrounds one creature, making it harder for hostile effects to single it out.
- Duration
- Concentration, up to 10 minutes
- Target
- One creature
- Components
- V, S, M (a polished shard of mica)
- Higher levels
- No additional effect at higher tiers.
- Source
- Original Creation
- Raise a stationary, translucent barrier that provides cover from attacks coming from one chosen direction.
- Duration
- Concentration, up to 1 minute
- Target
- A 15-foot-long section of space
- Components
- V, S, M (a silver pin)
- Higher levels
- No additional effect at higher tiers.
- Source
- Original Creation
4th level
1- Enclose a small area in a quiet ward that warns its occupants when a hostile creature crosses its boundary.
- Duration
- 1 hour
- Target
- A 10-foot-radius area
- Components
- V, S, M (a tiny bell without a clapper)
- Higher levels
- No additional effect at higher tiers.
- Source
- Original Creation
In the margins
3 notes
DiaryA ward is only as good as the person who remembers to stand behind it.
WarningIf the silver lines on the cover turn black, do not open the book until the bell stops ringing.
DiagramDraw the outer circle first; leave one gap facing the protected doorway, then close it only when all allies are within.
The book itself
Silver thread is sewn through the binding as a practical ward, not decoration.
The margins are crowded with notes on keeping companions safe before oneself.
The caster
WizardMara Venn
Studies: Protective abjuration and practical defensive charmsManner: Measured and reassuring, though she quietly positions herself between danger and anyone less prepared.Focus: A cedar wand wrapped with silver thread and a small iron bell.Quirk: Taps doorframes twice before entering and mutters a brief blessing to the hinges.Wants: To reinforce the failing boundary around the hospice’s old grounds before whatever lies beyond it finds a way through.Mara Venn once maintained the wards of a remote hospice, where she learned that protection means planning for the frightened and the stubborn alike.
The book
A battered midnight-blue codex bound in stitched leather, with silver warding lines that shift when danger is near. Its pages smell faintly of cedar smoke and rain.
Its wards · GM only
About the book
FormatProtective codex
ThemeProtection
Written by aWizard
Caster level7
SystemGeneric Fantasy
Plot hooks
1The codex’s original owner vanished while defending a village, and one of its ward diagrams matches a ruined watchtower nearby.
2A rival wizard seeks the book because its binding contains the only surviving seal against a dormant creature beneath the city.
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