Three Roads
Rolling farmlandA market town prospers where three roads meet, though each road now leads somewhere new every few weeks.Where: Northwestern crossroadsNext to
The Long Mile is a realm where roads, rivers, and passes do not always connect the same places twice. Most ground is ordinary, but old boundary stones can redirect a journey at dawn or dusk, joining distant valleys or leaving a familiar village days away. People survive by tending routes together, recording changes, and arguing over whose maps count. Trade and rescue depend on these customs, while rulers, merchants, and local keepers compete to shape them.
Heroic journeys, Community versus control, Uncertain maps, Low magic
The Sun, The White Moon
The Roadwardens, The Market League, Independent villages
The Crown Surveyors, The Lantern Keepers
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