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Character

Fantasy explorer holding a twisted woodland staff

Cypher System character · Tier 1

a Rugged Explorer who Walks the Wild Woods

Might

16/ 16

Edge 1

Speed

9/ 9

Edge 0

Intellect

9/ 9

Edge 0

Effort
1
Armor
0
Recovery
+0 / step 1
Damage
hale

Abilities

Weapon Practice

You can use light and medium weapons without penalty. You have an inability with heavy weapons; your attacks with heavy weapons are hindered.

CSRD p639

Block

You automatically block the next melee attack made against you within the next minute. Action to initiate.

3 speedCSRD p4833

Danger Sense

Your initiative task is eased. You pay the cost each time the ability is used. Enabler.

1 speedCSRD p4952

Decipher

If you spend one minute examining a piece of writing or code in a language you do not understand, you can make an Intellect roll of difficulty 3 (or higher, based on the complexity of the language or code) to get the gist of the message. Action to initiate.

1 intellectCSRD p4969

Endurance

Any duration dealing with physical actions is either doubled or halved, whichever is better for you. For example, if the typical person can hold their breath for thirty seconds, you canhold it for one minute. If the typical person can march for four hours without stopping, you can do so for eight hours. In terms of harmful effects, if a poison paralyzes its victims for one minute, you are paralyzed for thirty seconds. The minimum duration is always one round. Enabler.

CSRD p5106

Wilderness Life

You are trained in two of the following: climbing, swimming, navigation, or identifying plants and creatures. Enabler.

CSRD p6743

Patient Recovery

You gain an extra ten-minute recovery roll each day. Enabler.

CSRD p5972

Skills

  • Climbing, Jumping, Running, and Swimming

    Trained

  • Training, Riding, or Placating Natural Animals

    Trained

  • Identifying or Using Natural Plants

    Trained

Inabilities

  • Charm, Persuasion, Etiquette, or Deception

    Hindered

Equipment

  • Appropriate Clothing

    Starting equipment

  • Light Weapon

    Starting equipment

  • Two Expensive Items

    Starting equipment

  • Two Moderately Priced Items

    Starting equipment

  • You carry an explorer’s pack with rope, two days’ rations, a bedroll, and other tools needed for outdoor survival.

    You carry an explorer’s pack with rope, two days’ rations, a bedroll, and other tools needed for outdoor survival.

Cyphers

None recorded.

Artefacts

None recorded.

Advancements

None recorded.

Connections

None recorded.

Rules audit, 12 applied changes
  1. pools set Might 10, Speed 9, Intellect 9 (CSRD p561-p725)
  2. might.max add 6 (CSRD p561-p725)
  3. might.edge set 1 (CSRD p633-p655)
  4. weapons grant light,medium (CSRD p639)
  5. ability grant block (CSRD p4833)
  6. ability grant danger-sense (CSRD p4952)
  7. ability grant decipher (CSRD p4969)
  8. ability grant endurance (CSRD p5106)
  9. ability grant wilderness-life (CSRD p6743)
  10. ability grant patient-recovery (CSRD p5972)
  11. equipment grant explorer starting equipment (CSRD p638)
  12. equipment grant You carry an explorer’s pack with rope, two days’ rations, a bedroll, and other tools needed for outdoor survival. (CSRD p1686)

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