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The Hollow Sepulcher

Even the silence here has teeth.

10 roomscryptmedium

A forgotten burial complex carved into a limestone cliff, now overrun by shadows and the restless dead. Cold air flows through cracked masonry, carrying the faint scent of old incense and decay.

The air is frigid and smells of damp earth and stale lavender. Distant scraping sounds echo through the halls, and the faint blue glow of fading necromancy provides dim, flickering light.

☠ Threat

Malakor the Unbroken, a shadow-touched wraith, haunts the deepest sanctum. He was the last High Priest of Vorros and now seeks to harvest enough souls to reanimate his mummified kin and reclaim the surface world. His presence causes lights to flicker and shadows to lengthen unnaturally throughout the complex.

History

Built by the Vorros Dynasty three centuries ago to house their high priests. After the dynasty fell to a magical plague, the crypt was sealed to prevent the infection from spreading. Recently, grave robbers shattered the outer seals, allowing the trapped spirits to leak back into the material plane.

Encounter Table

CR
1/2CR
Crawling Claw Swarmx1 swarm

Dozens of severed, animated hands scuttling across the ceiling like spiders.

2CR
Wailing Spiritx1

A translucent woman in mourner's robes who lets out a piercing shriek before vanishing.

5CR
Flesh Golem Sentryx1

A hulking mass of stitched corpses that patrols the halls looking for escapees.

Rumours & Whispers

1

The Vorros high priests were buried with eyes made of rare black sapphires that can see the future.

2

A local woodsman claims he saw a blue light pulsing from the cliffside every full moon.

3

It is said that anyone who speaks a word in the Shrine of Whispers will have their voice stolen by the goddess.

4

The grave robber who first broke the seal returned to town with skin as cold as ice and died three days later.

5

There is a secret way into the boss chamber that bypasses the trap wing if you know where to knock.

Quest Hooks

1
The Last Will of VorrosRetrieval

Quest giver: Elder Thorne

An aging historian wants the signet ring of a Vorros servant to prove their lineage for a land claim.

100 gold and a local map of hidden ruins.

2
The Silence of the LambsHoly Mission

Quest giver: High Priestess Elara

A local temple is concerned about the 'voice-stealing' curse emanating from the crypt and needs the shrine purified.

Two Potions of Greater Healing.

3
Vengeance from the GraveElimination

Quest giver: A terrified orphan

A spectral entity appeared in the village dreams, begging for the 'Blue Priest' in the cliff to be put to rest.

A silver-plated shortsword.

Corridor Notes

Corridor between Room 0 and Room 3

A series of alcoves containing the urns of lesser nobility, many of which are cracked and spilling ash.

Corridor between Room 4 and Room 1

A patch of necrotic fungus that glows with a sickly green light and causes mild nausea if stepped on.

Corridor outside Room 5

Deep claw marks on the ceiling that suggest something large and heavy was dragged toward the Boss room.

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