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Silver Vow Sepulcher

The echoes of steel still ring against the frozen stone.

3 roomscryptmedium

A small, claustrophobic crypt carved into a granite hillside, once dedicated to a holy order. The air is unnaturally cold and carries the metallic scent of old blood.

The air is freezing, leaving frost on exposed metal and glass. A low, persistent vibration hums through the floors like a slow heartbeat. The only light comes from pale, sickly green lichen.

☠ Threat

The corrupted soul of Sir Galen is the primary danger. He acts as a Wight Commander, retaining the memories of his military life while serving a dark impulse to expand his tomb. His necrotic influence extends to the local flora and fauna, creating a dead zone that draws in spirits. Anyone who falls in this tomb is bound to rise again as his servant under the next new moon.

History

Built for the holy knight Sir Galen, this sepulcher was once a place of pilgrimage. For centuries, the order of the Silver Vow maintained the site until their eventual collapse during the plague years. With no one to guard the sanctum, a necrotic rot seeped into the soil from the nearby moors, reanimating the fallen guardian into a mockery of his former life.

Encounter Table

CR
4CR
Ghostly Sentryx1

The translucent form of a guard still walking his final patrol.

1/4CR
Swarm of Batsx2

Agitated cave bats that have been nested in the stone cracks.

Rumours & Whispers

1

Villagers claim that a cold wind blows from the hillside even in the height of summer.

2

The shield of Sir Galen was said to be able to illuminate the darkest nights.

3

A thief once entered the tomb and returned with hair white as snow before dying of fright.

Quest Hooks

1
The Knight's RedemptionReligious

Quest giver: Father Malachi

The local church wants Galen's ring returned to hallow it and lay the spirits to rest.

500 gp and a Potion of Greater Healing.

2
The Missing RelicAcquisition

Quest giver: Lord Aris

A private collector believes the Sun-Etched Shield is the only way to save his daughter from a curse.

A favor from a noble house.

Corridor Notes

Outside the door to Room 2.

Small, unlit candles arranged in circles on the floor.

Near the entrance to the vestibule.

Deep claw marks that look like they were made by human hands in the stone.

Visual sheet

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