The Amber Ossuary
- Rooms
- 8
- Foes
- 12, CR 2 to 9
- Traps
- 2
- Treasure
- 9,350 gp
At a glance
The threat
Malethos the Blighted, a high-priest who allowed himself to be absorbed by the tree to save it, only to be driven mad by the rot.
Wandering monsters (1d2)
- 1
2d4× Sap-Dripping Needle BlightsCR 1/2
When: Making loud noise in the corridors.Twisted plant creatures that look like bipedal pine cones. - 2
Ghostly Elven ScoutCR 2
When: Taking a short rest in any room besides Room 1.A translucent elf that warns the players to flee before vanishing.
Rooms
8The Fading Descent
What they see
Read aloud
A wide staircase of cracked marble spirals downward, carpeted in thick layers of dry, rust-colored autumn leaves. A cool breeze whistles from the surface, carrying the scent of pine.
Features
- Cracked marble steps
- Piles of dried leaves
- Shafts of afternoon light
What the GM knows
Notes
Entrance room. Connects to Room 2 via a heavy ironwood door.
4 doors: S (archway), E (normal), W (normal), N (normal)
The place
What it is
A subterranean elven vault where pristine white marble is slowly being crushed by the massive, pulsing roots of a dying Great Tree.
Atmosphere
The sound of heavy, rhythmic thrumming like a giant heart; a dim golden light reflecting off polished marble; the cloying, sweet smell of rotting apples.
The threat
Malethos the Blighted, a high-priest who allowed himself to be absorbed by the tree to save it, only to be driven mad by the rot.
History
Built during the elven Golden Age to house the remains of the Solar Dynasty, the Ossuary was a place of pilgrimage until the Mother Tree above contracted a magical blight.
Rumors
1d4- 1The cider in the Palace vaults has turned into a liquid that burns the flesh.
- 2A golden key was lost in the leaf piles near the Ossuary entrance.
- 3The roots beneath the palace move when no one is looking.
- 4The High Priest Malethos didn't die; he became part of the tree's soul.
Plot hooks
2Corridors
2Between Room 3 and Room 4
Thin streams of glowing amber sap leak from the ceiling, creating slippery patches.
Near the entrance of Room 6
Shattered elven pottery and broken arrows litter the corners of the hall.
Media
0 imagesNo images yet.
Turn The Amber Ossuary into a sheet
A high-res, share-ready sheet you can post or print.