Mind the Bell Crypt
- Rooms
- 15
- Foes
- 19, CR 1/4 to 3
- Traps
- 4
- Treasure
- 231 gp
At a glance
The threat
The crypt is ruled by its last keeper, now a wight bound to the burial bell and the names carved around it.
Wandering monsters (1d3)
- 1
1d4× Shroud PatrolCR 1/4
When: They appear every 20 minutes of exploration or after loud fighting.A pair of skeletons in burial shrouds patrol with rusted spears, pausing whenever they hear a name spoken aloud. - 2
Token GhoulCR 1/2
When: It follows the smell of blood or the sound of a door being forced.A ghoul with a cracked chapel token drags one leg and sniffs for warm flesh. - 3
1d3× Linen HandCR 1/4
When: It is drawn by anyone carrying a candle or taking an item from a grave.A crawling hand skitters along the walls, clutching a scrap of funeral linen.
Rooms
15The Broken Vestibule
What they see
Read aloud
A squat stone vestibule opens beneath a fallen chapel stair, with five doors set at mismatched heights in its walls. Fresh scrape marks surround the western door, and a cold draft from the north carries the faint clink of chains.
Features
- A broken stone coffin serves as a reception bench
- The floor is marked with faded arrows pointing toward the shrines
What the GM knows
Monsters
2× Crypt SkeletonsCR 1/4
Dust-caked skeletons wear scraps of chapel livery and bear tally marks on their skulls.Tactics. They use the coffin for cover and focus attacks on anyone carrying a light or holy symbol.Treasure
Coffin Purse2 sp and a token worth 1 gp
A small purse caught inside the coffin contains two silver coins and a chapel token.Notes
The north secret door leads to ; a successful Intelligence (Investigation) check spots its seam. The second secret door, beside the eastern normal door, opens toward the escape passage in .
1 door: N (locked)
The place
What it is
The crypt lies beneath a collapsed hill chapel, its upper cells and shrines giving way to sealed burial chambers.
Atmosphere
Cold air carries the smell of wet limestone, old candle grease, and opened earth.
The threat
The crypt is ruled by its last keeper, now a wight bound to the burial bell and the names carved around it.
History
The crypt was built by the hill chapel's keepers to house generations of local dead beneath consecrated ground.
Rumors
1d4- 1The chapel bell rings below the hill, but the bell tower has been empty for forty years.
- 2A gravedigger found a cell door standing open and heard someone ask for their name.
- 3The old keepers buried prisoners under false family names; one of those names belongs to a living local house.
- 4Blue lights appear in the chapel ruins before someone in town dies.
Plot hooks
3Corridors
3Between and
A waist-high channel carries black water toward the lower crypt; pale fingers sometimes disturb its surface from beneath.
Outside
The plaster bears repeated charcoal marks counting days, ending abruptly at a sketch of a door that is not present.
Between and
A cracked funerary bell hangs from an iron frame. Its clapper is wrapped in linen, but footsteps nearby make it tremble.
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