Skip to content
CreatePricing

Wolf-King Thicket

The moon never sets beneath the canopy of bone and briar.

30 roomsForesthard

A sprawling subterranean grove reclaimed by a bloodthirsty werewolf pack. Twisted roots and jagged stone form a deadly labyrinth where the scent of wet fur and iron hangs heavy.

The air is damp and chilly, smelling of pine needles, stale blood, and beastly musk. Hushed growls and the sound of sharpening claws echo through the roots, while pale moonlight filters through cracks in the high stone ceiling.

☠ Threat

Malagar the Silver-Scarred, an ancient and massive Loup Garou, leads the pack with a savage intelligence. He seeks to infect the nearby trade cities, using the Thicket as a staging ground for a permanent eclipse that would allow his kind to roam freely day and night.

History

Originally a sacred sanctuary for the Wardens of the Emerald Oath, this grove fell a century ago. A desperate battalion of knights, cursed with lycanthropy, overran the site and sought refuge from the light of the sun. They used dark magic to fuse the forest floor with the bedrock, creating a permanent stronghold for their growing pack.

Encounter Table

CR
4CR
Pack Patrolx2 Werewolves

Alert guards checking for intruders or escapees.

3CR
Feral Wolf Packx4 Dire Wolves

Uncontrolled beasts that live in the shadows of the pack.

7CR
The Shadow Hunterx1 Invisible Stalker

A forest spirit bound by the pack to hunt thieves.

Rumours & Whispers

1

The wolves have a secret entrance hidden within a hollowed-out ancient oak tree.

2

A legendary silver-scarred wolf leads the pack; silver weapons only anger him.

3

The grove was once sacred to druids, and some of their old protections still function.

4

Local merchants have been disappearing, and their goods are appearing in the Thicket.

5

The moon never truly sets in the heart of the dungeon because of a cursed gem.

Quest Hooks

1
The Missing HeirsRescue

Quest giver: Lord Byron

The twins of a wealthy merchant were taken during a raid and are being held for a dark ritual.

1000gp and a deed to a small townhouse.

2
Cleanse the CorruptionHoly Mission

Quest giver: Arch-Druid Fern

The local druid circle needs the heart of the grove purified to stop the blighting of the woods.

Staff of the Woodlands or an equivalent druidic relic.

3
Bounty on the Silver-ScarredSlayer

Quest giver: Mayor Vane

The town council has put a massive price on Malagar's head to end the night attacks.

3000gp and honorary citizenship.

Corridor Notes

Near Room 6 and Room 12

Vines hanging from the ceiling that move slightly when no one is looking.

Corridor between Room 2 and Room 5

Walls covered in jagged wolf claw markings that track 'kills'.

Near Room 8

Small piles of cracked human bones and rusted armor scraps.

Visual sheet

Turn Wolf-King Thicket into a sheet

A high-res, share-ready sheet you can post or print.