The Reedcut Temple
- Rooms
- 12
- Foes
- 14, CR 1/8 to 1
- Traps
- 4
- Treasure
- 293 gp
At a glance
The threat
Two Tharizdun cultists have established themselves in the statue chamber, where they intend to claim Aethelgard Xul-Vrahel's relic and turn its binding power toward their imprisoned god.
Wandering monsters (1d3)
- 1
1d2× Cultist PatrolCR 1/4
When: They investigate a ringing bell, shouted challenge, or loud battle.A pair of cultists carrying a hooded lantern patrol the passages, muttering fragments of a prayer. - 2
Drowned Temple GuardCR 1/2
When: It rises when a character disturbs a funerary carving or spills blood into the black water.A drowned skeleton in broken ceremonial armor drags a length of chain through the water. - 3
Mistbound WraithCR 1
When: It appears when the relic is touched or when a creature remains alone in darkness for a full minute.A shadowy mass shaped like a hunched Dragonborn glides through walls, trailing cold mist.
Rooms
12The Drowned Landing
What they see
Read aloud
The ziggurat's lowest landing opens into a narrow entry hall, its Dragonborn funeral carvings blurred by damp. A locked bronze door blocks the way east, and mist leaks through its seams in slow, steady threads.
Features
- The west wall bears a weathered image of Kelemvor weighing a soul's final breath.
- The bronze door has a keyhole shaped like a closed eye.
What the GM knows
Treasure
Bronze Votive Cup10 gp
A small votive cup wedged into the carving remains untarnished despite the damp.Notes
The door to can be picked with a Dexterity check using thieves' tools or forced with a Strength check. Noise from forcing it alerts creatures in .
3 doors: W (locked), E (locked), N (locked)
The place
What it is
A stepped ziggurat rises from a drowned stretch of swamp, its outer stairs half-submerged and veiled in Aethelgard Xul-Vrahel's endless mist.
Atmosphere
Cold mist beads on scales and stone alike.
The threat
Two Tharizdun cultists have established themselves in the statue chamber, where they intend to claim Aethelgard Xul-Vrahel's relic and turn its binding power toward their imprisoned god.
History
Dragonborn masons raised this ziggurat as a temple to Kelemvor, carving its lower halls as places to mourn and judge the dead.
Rumors
1d4- 1The ziggurat only appears when the fog thins, but the fog has not lifted since Aethelgard Xul-Vrahel entered it.
- 2Black-robed figures have been buying oil, rope, and grave candles in the nearest settlement.
- 3A bell rings under the swamp on moonless nights, though no one can find its tower.
- 4The temple's bronze doors open only for the dead, or for someone who knows the names carved inside.
Plot hooks
3Corridors
3Passage between and
A line of worn Dragonborn reliefs shows mourners carrying the dead toward the temple's heart. The final relief has been gouged away, leaving fresh cultist scratches.
Passage outside
Black water seeps through floor joints and reflects a starless sky that is not visible overhead. Anyone kneeling close hears a slow, heavy heartbeat beneath the stones.
Passage between and
A bronze censer hangs from a bent hook, still warm despite its cold ashes. Its incense smoke briefly forms the shape of a kneeling Dragonborn before dispersing.
Media
0 imagesNo images yet.
Turn The Reedcut Temple into a sheet
A high-res, share-ready sheet you can post or print.