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The Lich-King's Maw

Silence reigns where the pulse of life has long since expired.

3 roomslairhard

A subterranean complex carved from obsidian and bone, serving as the inner sanctum for a rising necromancer. The air is frigid and carries the metallic tang of dried blood and ancient dust.

Pale blue phosphorescent moss provides dim light. The sound of distant, rhythmic chanting echoes through the halls, and a bone-chilling cold persists regardless of fire or clothing.

☠ Threat

Malakor the Unmade. Though he is currently a weakened lich, his influence animates every shadow and corpse within these walls. He seeks to regain his phylactery, which is rumored to be hidden in the very heart of the Maw, using aberrations to guard his most precious secrets.

History

Originally a noble burial vault, it was desecrated centuries ago by the arch-lich Malakor. He twisted the architecture to mirror the void, turning a place of rest into a factory for undeath and eldritch research. Local legends say the stones themselves were soaked in the blood of the architects to ensure they never spoke of the layout.

Encounter Table

CR
1/2CR
Shadowsx1d4

Dark silhouettes that peel off the walls to drain the strength of the living.

0CR
Crawling Clawsx2d6

A swarm of severed hands that scuttle across the floor like spiders.

Rumours & Whispers

1

The dead in the old barrow have been seen walking toward the northern hills.

2

A purple light was seen flickering deep within the woods near the Maw's entrance.

3

The lich Malakor cannot be killed as long as his golden locket remains intact.

4

Brave travelers say the walls of the Maw are made of the ground bones of a thousand slaves.

Quest Hooks

1
The Stolen HeirloomRecovery

Quest giver: Mayor Halloway

The local mayor's family signet ring was stolen by a grave robber who fled into the Maw.

500gp and a Letter of Recommendation.

2
The Rising ShadowExtermination

Quest giver: High Priestess Elara

The local church fears a lich is regaining its power and offers a bounty for its head.

A Rare Magic Item from the temple vault.

Corridor Notes

Corridor between Room 1 and Room 2

Deep claw marks score the stone walls at shoulder height.

Near the locked door of Room 3

A sudden drop in temperature causes the party's breath to fog instantly.

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