Skip to content
CreatePricing

The Weeping Crypt

The air is heavy with the scent of stagnant water and cold iron.

13 roomscryptmedium

A forgotten burial site carved into the limestone foundations of an old keep. The chambers are damp, cramped, and filled with the remnants of a noble line that died in disgrace.

Cold and damp with a persistent dripping sound echoing from the limestone walls. The lighting is non-existent, requiring torches or magical light to navigate. A faint, sweet smell of decay lingers in the stagnant air.

☠ Threat

Kaelen Vorne, the Wight King, resides in the deepest vault. His necrotic presence slowly drains the life from anyone who lingers too long in the crypt. He seeks a living vessel to restore his family's bloodline through a dark ritual.

History

Built by the Vorne family during the Age of Mourning to serve as a private mausoleum. The family fell to a curse that transformed the final patriarch into a restless undead being. Locals have shunned the site for centuries, leaving its riches and dangers untouched by time.

Encounter Table

CR
1/2CR
Lost Soulx1

A spectral figure that wails in sorrow, dealing psychic damage to nearby players.

1/4CR
Crypt Rat Swarmx1

A chittering mass of rats that hunger for flesh.

Rumours & Whispers

1

The Vorne family was not killed by plague, but by a ritual gone wrong.

2

The Wight King can only be truly slain if his ancestral signet ring is cast into the pool of stars.

3

A secret passage in the chapel leads directly to the family's gold, skipping the guard posts.

4

The statues in the prayer circle come to life if you don't bow your head.

Quest Hooks

1
Rest for the WickedExorcism

Quest giver: Father Orym

The local priest wants the remains of the Vorne family properly sanctified to stop the hauntings.

Two Potions of Healing and 100 gold.

2
Debt of BloodRetrieval

Quest giver: Lord Byron

A noble claim's his ancestor's signet ring is in the crypt and offers a reward for its return.

A writ of passage through the local duchy.

Corridor Notes

Corridor between Room 1 and Room 3

A patch of bioluminescent fungus that glows a sickly green.

Corridor between Room 4 and Room 6

An iron portcullis that has rusted shut and must be lifted.

Visual sheet

Turn The Weeping Crypt into a sheet

A high-res, share-ready sheet you can post or print.