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The Sallow Crypt

Silence weighs heavy where the dead dream of hunger.

11 roomscryptmedium

The Sallow Crypt is a multi-leveled burial site carved into gray limestone, smelling of ancient dust and stagnant air. Flickering blue torchlight occasionally illuminates the damp, oppressive corridors where the Vane dynasty remains buried.

Pervasive chill, smell of ozone and rot, sounds of scraping bone on stone, and dim magical luminescence from soul-fire torches.

☠ Threat

The restless spirit of Baron Valerius Vane commands the crypt from his central tomb. Driven by a hollow desire to restore his family glory, he raises any who perish within the walls to serve as his mindless honor guard. His influence is felt in the unnaturally cold air and the malevolent whispers that echo through the dark corridors, beckoning intruders to join his eternal court.

History

Constructed three centuries ago to inter the disgraced Vane lineage, the crypt was intended as a place of eternal peace. However, a family curse triggered by forbidden necromantic rituals prevented the spirits from moving on. Over time, the burial site was sealed and forgotten by the local populace, becoming a festering wound of necrotic energy that attracts scavengers and grave robbers alike.

Encounter Table

CR
1/4CR
Patrolling Skeletonx1d4

The clattering of bone echoes as these mindless guards walk their eternal rounds.

1/4CR
Swarm of Ratsx1

A carpet of squeaking, gray fur lunges from the shadows, driven by unnatural hunger.

Rumours & Whispers

1

The Vane family signet ring can unlock secret passages hidden in plain sight.

2

The air grows colder the closer you get to the Baron's final resting place.

3

A great treasure lies behind the altar of the forgotten god, if one knows where to press.

4

The prison was not just for criminals, but for those the Baron feared would betray his secrets.

Quest Hooks

1
Restoring the LineageRetrieval

Quest giver: Lord Elric Vane

A distant relative of the Vanes wants the family signet ring to claim his inheritance.

500 gold pieces and a letter of recommendation.

2
The Screaming SpiritsExtermination

Quest giver: Mayor Higgins

Local villagers can't sleep due to the wailing coming from the hills at night.

Free lodging at the inn for a year and a silver locket.

Corridor Notes

Corridor between Room 1 and Room 5

Deep claw marks score the limestone walls, as if something was dragged kicking into the darkness.

Archway between Room 1 and Room 2

A faint trail of blue phosphorescent slime leads toward the library.

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