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Stonefell Bastion

Silence reigns where the crown once weighed heavy on a traitorous brow.

3 roomscastlemedium

A monolithic stone fortress perched on a jagged cliffside, Stonefell Bastion is a grim remnant of a failed rebellion. Its halls are drafted and damp, smelling of old iron and wet slate.

The air is frigid and tastes of metallic ozone. Flickering torches cast long, twitching shadows, and the constant dripping of water provides a rhythmic, unsettling heartbeat to the dungeon.

☠ Threat

The Spirit of Duke Valerius, now a malevolent Wight Lord, commands the castle. He is obsessed with his lost legitimacy and views all visitors as spies of the crown he once betrayed. His influence manifests as a chilling frost that creeps along the walls and the sound of phantom war horns echoing in the dead of night.

History

Built by the defector Duke Valerius during the War of the Rose, this castle served as his final hideout. Valerius swore a blood pact to never surrender his throne, a vow that bound his soul and those of his personal guard to the stone. The bastion was never breached from the outside, but it grew cold and dead as its inhabitants succumbed to the very magic that sustained them.

Encounter Table

CR
2CR
Skeletal Patrolx1d6+2

Clicking bones and rusted spears announce these mindless sentries.

1/2CR
Shadowx2

Wisps of darkness that detach from the corners of the ceiling.

Rumours & Whispers

1

The Bastion's silver is cursed; anyone who spends it will be visited by the Duke in their dreams.

2

A secret tunnel leads from the treasury straight to the nearby village's well, though it is blocked by rubble.

3

Lord Valerius wasn't a traitor, but a man framed by the Queen's master of spies.

Quest Hooks

1
The Rightful HeirInvestigation

Quest giver: Old Megna

An old woman in the village claims to be the Duke's true descendant and wants his signet ring to reclaim her lands.

A map to a hidden cache in the forest.

2
Silencing the HornExtermination

Quest giver: Captain Harlen

The local militia cannot sleep because of the ghostly horns coming from the Bastion and hires the party to stop the noise.

1,000 gold pieces from the town treasury.

Corridor Notes

Corridor between Hall and Solar

A set of bloodstains that look like they were made by someone being dragged toward the Solar.

North wall of the central corridor

An alcove containing a headless statue of a knight holding a real, rusted shield.

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