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Wyrm-King's Maw

The molten breath of the past incinerates the hope of the present.

25 roomslairdeadly

A gargantuan complex carved into the caldera of a dormant super-volcano. The air is shimmering with heat and saturated with the scent of ozone and ancient sulfur.

Opulent but lethal, featuring extreme heat (120 degrees Fahrenheit), the constant rhythmic thrum of the volcano, and dim lighting provided by flowing magma channels.

☠ Threat

Ignisvult the Eternal, a Red Greatwyrm who has mastered the art of soul-binding. His presence alone warps reality within the lair, making the ground bleed magma and the air burn the lungs of those who do not belong.

History

Built by the Fire Giant lords of the First Age, this stronghold was conquered by the Red Greatwyrm Ignisvult ten centuries ago. The dragon utilized enslaved dwarven architects to reinforce the natural lava tubes with adamant and spell-warded basalt to house his hoards.

Encounter Table

CR
20CR
Ancient Magma Elementalx1

A towering mass of molten rock and hatred that rises from the lava channels.

5CR
Salamander Legionnairesx2d6

Slithering guards patrolling the heat-soaked halls.

4CR
Helmed Horrorx4

Automated armor suits designed to sweep up the 'refuse' of dead adventurers.

Rumours & Whispers

1

The dragon Ignisvult has traded his mortality for a core made of pure planar fire.

2

A legendary Vorpal Sword was lost in the barracks during the last titan assault.

3

The silver dragon prince was captured and is being held in a prison that ignores magic.

4

The only way out of the Maw is through a door that requires a dragon's death to open.

Quest Hooks

1
The Fallen AngelRedemption

Quest giver: Cardinal Vane

A high priest in a distant city has had a vision of a Solar angel enslaved by darkness inside a volcano.

The Solar's blessing (Permanent +1 to AC).

2
Hoard-TakersGreed

Quest giver: Lord Byron of the Gilded Purse

The Merchant Princes offer a reward for the recovery of the Deck of Many Things, believed to be in the dragon's maw.

200,000 gold pieces and a noble title.

Corridor Notes

Corridors near Room 6 and Room 14

Small rivulets of magma running along the base of the walls like glowing baseboards.

All major north-south corridors

Faint carvings of titans weeping as they carry huge blocks of stone up a mountain.

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