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The Drowned Reliquary

A descent into the lightless filth where faith goes to rot.

21 roomssewermedium

A forgotten complex beneath the city's main sewer lines where holy knights once contained a rift. Now, the stonework is slick with sludge and the air is heavy with the moan of the undead.

The smell of sulfur and stagnant water is omnipresent. Every footstep echoes against damp masonry, accompanied by the constant rhythmic dripping of sewer runoff and the distant, metallic clanging of rusted gate chains.

☠ Threat

A Drown-Demon named Malphas has turned the lowest chambers into a portal of brackish sludge. He manipulates the local zombie population like puppets and has mind-warped the remaining holy soldiers into a paranoid, murderous cult that views any outsiders as vessels for demonic possession.

History

Built three centuries ago by the Order of the Silver Veil, this subterranean sanctum was meant to seal a localized tear into the Abyss. Over time, the sewer's expansion breached the upper levels, flooding the holy chambers with filth. The remaining guards, cursed by the very corruption they sought to contain, have become twisted shadows of their former selves, while the demonic presence below grows stronger every year.

Encounter Table

CR
1/4CR
Sewer Zombiex1d4

Bloated corpses dragging themselves through the sewage.

1CR
Patrol Guardx2

Hostile holy soldiers searching for 'intruders and heretics'.

1/2CR
Sewer Swarmx1

A seething mass of rats and leeches.

Rumours & Whispers

1

The city's sewers aren't just for waste; the Silver Veil used to hide their greatest shames down there.

2

People say the water turns black as ink if you go deep enough under the Cathedral District.

3

A local plumber claim he saw a man in plate armor eating a rat in the overflow pipes.

4

There is a legend that a holy sword is stuck in a drainage grate near the old sluice gates.

5

The recent sickness in the slums is being caused by something breathing from the drains.

Quest Hooks

1
The Missing InquisitorRescue

Quest giver: High Priestess Elara

Inquisitor Vane went into the sewers to investigate a cult and hasn't returned.

500 gp and a Wand of Magic Missiles.

2
Clean Water CrisisEnvironmental

Quest giver: The City Mayor

The city's water supply is being poisoned by an abyssal source below the sewer works.

A deed to a small house in the city.

3
Recovery of the RelicThievery

Quest giver: Sly Pete

A local thieves' guild wants the Abyssal Heartstone from the bottom of the Reliquary.

20% cut of the black market sale (approx 800 gp).

Corridor Notes

Between Room 1 and Room 3.

A rusted portcullis that requires a DC 16 Strength check to lift.

The corridor leading to Room 10.

A narrow ledge above a 10-foot drop into fast-moving sewage.

Near the entrance of Room 11.

A wall where the sewer water forms the shape of a screaming face.

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