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The Weeping Burial

The soil still screams with the voices of the unmourned.

15 roomscryptmedium

A subterranean network of stone chambers buried beneath a shallow mass grave. The stench of wet earth and ancient decay permeates the damp, lightless air. Dark fungal growths cling to the corners of the ceiling, dripping with a foul-smelling ichor.

The air is cold and smells of wet soil and rancid fat. Low growls and the sound of claws on stone echo through the halls. Dim blue bioluminescent fungi provide the only natural light.

☠ Threat

The Maw-Father, a bloated and aberrant ghast, has made this crypt his throne. He commands a pack of ravenous ghouls that have begun raiding the village above for fresh meat. His presence acts as a beacon for necrotic energy, preventing the spirits of the plague victims from finding rest.

History

Originally a mass burial site for plague victims, this site became Amafreya's cradle when she survived for a year among the dead. Over time, the village built a crypt to contain the rising dead, but recent incursions by a pack of ghouls have broken the seals. The site is now a festering wound in the earth that stains the surrounding landscape and Amafreya's soul alike.

Encounter Table

CR
1CR
Straggler Ghoulx1

A hungry ghoul looking for scraps.

1/4CR
Swarm of Ratsx2

A carpet of diseased rodents fleeing the ghouls.

1/2CR
Wandering Shadowx1

A dark fragment of a plague victim's soul.

Rumours & Whispers

1

The girl with the strange eyes survived that pit because the dead recognized her as one of their own.

2

The village priest used to go to the crypt every night, but he stopped coming back two weeks ago.

3

There is a ruby heart hidden in the walls that can stop the decay, if you can find it.

4

Don't listen to the echoes in the Hall of Whispers; they will tell you lies about your family.

Quest Hooks

1
A Soul's RejuvenationCharacter Quest

Quest giver: Self (Amafreya)

Amafreya must cleanse the site where she was 'born' to heal her stained soul.

Permanent +1 bonus to saving throws against necrotic damage.

2
The Mayor's PleaVillage Security

Quest giver: Mayor Halloway

The local village is being terrorized by undead and needs someone to stop the raids.

500gp and a deed to a small cottage near the woods.

3
Restoration of the SanctumReligious

Quest giver: Father Elias

The Church of the Silent Rest wants the defiled relics within the crypt recovered.

Two Potions of Greater Healing and a Holy Symbol of Protection.

Corridor Notes

Corridor between room 3 and room 7

The walls are covered in long, deep claw marks that suggest something was trying to climb out.

Corridor between room 4 and room 9

A slow-moving puddle of thick, black bile that sizzles when it touches metal.

Corridor between room 1 and room 4

Rusted chains hanging from the ceiling that rattle when anyone walks nearby.

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