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Rescue at the Gnoll Warcamp

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The Captive PenThe Warcamp FireThe Escape Path
Combat EncounterDND5E 2024Party L13 · 4 PCs

Rescue at the Gnoll Warcamp

Read Aloud

The camp erupts as you reach the pen: gnolls snatch up spears, hunters scramble onto supply crates, and five deep gnomes clutch the bars. The Fang of Yeenoghu points at the captives and snarls, “Feed the prisoners to the hounds.” The nearest ropes are within reach, but the war horn hangs beside the fire.

Forces

1xGnoll Fang of YeenoghuBRUISER

Rampage · Bite · Claw · Incite Rampage

2xGnoll Pack LordCONTROLLER

Rampage · Multiattack · Incite Rampage · Spear

4xGnoll HunterARTILLERY

Rampage · Multiattack · Longbow · Spear

4xHyenaSKIRMISHER

Rampage · Bite

Battlefield Zones

1
The Captive Pen

A rough timber pen holds five deep gnome captives behind a locked gate and rope lashings.

2
The Warcamp Fire

Gnolls crouch around a fire, stacked shields, and fresh bones.

3
The Escape Path

A narrow path between hide tents leads toward the camp entrance and open desert.

Terrain Levers

  • Cut the pen ropes to open the captive enclosure.
  • Kick over the cookfire to create a 15-foot smoke cloud until the end of the next round.
  • Drop the hanging meat rack onto a creature beneath it: DC 15 Dexterity save or 3d10 bludgeoning damage and restrained until it escapes.
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Connections