Save Mara from the Bell
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Flooded RingPylon WalkBell Dais
Combat EncounterDND5E 2014Party L1 · 1 PCs
Save Mara from the Bell
Read Aloud
The water surges as the stone bell swings overhead. Mara strains against glowing mineral threads on the dais while a masked guard drives a spear into the water and sends a ringing pulse through her body. Crystal husks claw themselves upright beside the pylons.
Forces
1xResonant WardenCONTROLLER
Spear · Shield · Parry
CR1/8
AC16
HP11
2xCrystal HuskMINION
Shortsword · Shortbow · Undead Fortitude
CR1/4
AC13
HP13
Battlefield Zones
1
Flooded Ring
Waist-deep water slows movement; the bell chain hangs within reach of the central platform.
2
Pylon Walk
Four crystal pylons stand at the cardinal points, each humming with light and shielding the Warden.
3
Bell Dais
Mara lies bound in luminous mineral threads beneath the suspended stone bell.
Terrain Levers
- Shatter a crystal pylon with an action and a successful DC 12 Strength or spell attack; the Warden loses its reaction until its next turn.
- Cut or pull a luminous thread from Mara with a successful DC 12 Dexterity (Acrobatics) or Wisdom (Medicine) check; on a failure, Mara takes 2 radiant damage.
- Ring the suspended bell by striking its chain; creatures within 10 feet must succeed on a DC 11 Constitution save or be deafened until the end of their next turn.
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