Get the Temple Route Out of Emon
Roleplay EncounterDND5E 2024Party L14 · 2 PCs
Get the Temple Route Out of Emon
Read Aloud
- Rain slicks the stones by the city gate, and the carts are already rolling east. - Marla Venn keeps one hand on her coat pocket and the other on the gatehouse wall, watching the road like she expects a knife to step out of it. - She says the temple clue is real, but she will only give it up if the hunters are shaken off and her own name stays out of the story.
The Scene
NEUTRALCHASED NEGOTIATIONBase DC 18Stakes If the party leaves empty-handed, the assassin controls the road and the temple stays hidden another day.
15-25 minutes
NPC Goal
Stay alive, keep her old connection to the temple quiet, and pass the clue only to people who can survive the road.
Leverage
Protect Marla long enough to get her speaking, and prove you can get her out of Emon alive.
Player Approaches
- Name the assassin's last known mark.
- Offer coin for a guide's fee, not a bribe.
- Promise to keep her name off any report.
- Mention the dawnfather's road and the old pilgrim routes.
- Show that you know who hired the hunter.
NPC Gambits
- Calm threat
- Direct appeal
- Bribe
- Insightful promise
- Use street knowledge
- Expose a lie
NPC Reactions
- She answers short and watches the street.
- She softens if the party names a concrete plan.
- She snaps shut if anyone sounds like a city informer.
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