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Vigil - AI-generated fantasy Magic Item

Vigil

This slender vial holds milky liquid that glints red only when turned toward the light. A single crimson filament drifts through it like a vein beneath ice. The glass chills the fingers, and the liquid smells faintly of rain on old stone.

Uncommon · Potion (consumable)

Vigil

This slender vial holds milky liquid that glints red only when turned toward the light.

At a glance

Potion (consumable), uncommon

Made by An unnamed apothecary affiliated with the Pale Accord

Value 150 gp

Weight 0.5 lbs

  • healing
  • potion
  • Pale Accord
  • identity
  • consumable

Charges

1of 1


At the table

A quirk

The card

1 property

Potion (consumable), uncommon

Charges1
  1. Action
    The potion knits wounds with a cold, silvery glow, leaving the drinker steady enough to rise and continue.

The curse

Cursed · GM only

Its story

This slender vial holds milky liquid that glints red only when turned toward the light. A single crimson filament drifts through it like a vein beneath ice. The glass chills the fingers, and the liquid smells faintly of rain on old stone.

Lore

Those who trade in the Pale Accord's mysteries speak of names as burdens that bind the self to pain. This draught offers a brief reprieve from injury, while taking the drinker's name from memory for a little while.

History

The potion was found in a sealed field kit after a Pale Accord gathering dispersed without leaving names or records. Since then, a few have passed between healers who prize its restorative power and warn each other not to ask the drinker who they are afterward.

Quirks

When shaken, the red filament briefly forms the shape of a written name, then blurs into a line.
The vial makes no sound when set down on stone.

Details

Made byAn unnamed apothecary affiliated with the Pale Accord
PowerModerate
SystemD&D 5E (2014)

Media

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