The Assayer
The Assayer was once the duergar mine's chief evaluator, trusted to judge every seam before the clan committed its labor. When miners uncovered a demonic presence beneath veins of gold, diamond, silver, and iron, the evaluator insisted the discovery be measured rather than sealed away. The demon answered by making the evaluator part of the assay. The name is a harmless occupational title, a joke the survivors kept because calling it a monster never made it less real.
The Assayer
Combat
AC 19 · HP 285 · CR 19 , deadlyThe Assayer
Actions
Reactions
Legendary Actions
- Role
- Legendary solo bruiser and battlefield controller
- Built for
- Four to five characters of level 16 to 18; deadly solo encounter when the party is rested and has room to maneuver.
Gear
- Gilded Maul (Weapon, Priceless as a relic; worth 5,000 gp if safely separated from the demonic residue.)A massive head of magically fused gold and iron, balanced for the Assayer's oversized hands.
- Prism Shards (Ammunition, Ten shards, 50 gp each to a specialist collector.)A pouch of naturally shed mineral shards, each carrying a fading elemental charge.
Augmentations
Notes for the game master
Tactics
Opening
Begin with Fourfold Cataclysm against a clustered party if it is available. Otherwise, advance under its elemental defenses and use Gilded Maul against the most dangerous melee combatant. It uses Duergar Invisibility to reposition only when doing so creates a tactical advantage.
Mid-fight
Use Gilded Maul to knock front-line enemies away from allies, and Prism Shard against distant spellcasters or archers. Shift Elemental Crucible to exploit vulnerabilities or avoid resistance. Use legendary actions to reposition and punish characters who cluster.
End of the fight
When badly wounded, use Fourfold Cataclysm as soon as it recharges and spend legendary actions to keep nearby enemies off balance. If its allies are gone and it is reduced below 60 hit points, it bargains or withdraws rather than fighting to the death.
Retreat
The Assayer is arrogant but not suicidal. It retreats through a prepared mine passage when cornered without allies, taking any demonic core or valuable ore it can carry. It may surrender if offered a route to a new mine or a way to stabilize its furnace-heart.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A towering duergar whose body has been swollen to giant proportions and plated in four impossible materials. Gold veins crawl beneath its charcoal skin, diamond facets jut from its shoulders, silver threads spark along its beard, and iron plates grind together over its limbs. Four differently colored lights pulse in its chest around a black, horned knot of demonic flesh. Its maul looks like a mine press built to crush a cathedral bell.
Behavior
The Assayer speaks like a foreman conducting an inspection. It measures intruders by their weapons, jewelry, and apparent market value, then calmly announces what each will yield. It prefers controlled violence and uses its elemental shell to shape the battlefield rather than blindly charging.
How it lives
The Assayer does not need to eat, though it compulsively consumes ore and molten metal. It is a singular aberration of demonic contamination, not a naturally breeding species. Smaller duergar sometimes imitate its elemental markings in hopes of gaining favor.
Lair
Its lair is a mine-temple built around the original elemental seam. A central smelting pit glows without fuel, while rails, lifts, and ore chutes let the Assayer control the approach. The lair is dangerous but not automatically magical terrain.
- Habitat
- Deep mines, subterranean foundries, demon-tainted veins, and abandoned duergar strongholds.
Signs that it is near
Tags
Lore
The Assayer was once the duergar mine's chief evaluator, trusted to judge every seam before the clan committed its labor. When miners uncovered a demonic presence beneath veins of gold, diamond, silver, and iron, the evaluator insisted the discovery be measured rather than sealed away. The demon answered by making the evaluator part of the assay. The name is a harmless occupational title, a joke the survivors kept because calling it a monster never made it less real.
What drives it
It seeks to deepen the mine and refine the elemental seam until its demonic heart can be separated from its body and installed in a permanent forge.
After the fight
When the Assayer dies, its elemental shell fractures. The mine fills with a brief, harmless aurora of gold, diamond, silver, and iron dust. The remaining demonic force either escapes as a whispering spark or is trapped in the cooled core, depending on the story's needs.
“The demon answered by making the evaluator part of the assay.”
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
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