Bristle
Bristle is the awakened coyote leading the hungry family pack occupying Avery's Garden. He knows the Riverwood Blueglass Frogs are disappearing but considers them prey while they remain available. He also knows the hostile dark-red roses are independent predators that attack coyotes as readily as intruders. The exact origin of his awakening remains Open.
Bristle
Combat
AC 13 · HP 22 · CR 1/2 , moderate leader for a level-2 partyBristle
Actions
- Role
- Pack leader / mobile controller
- Built for
- Level 2
Notes for the game master
Tactics
Opening
Bristle begins from cover with at least one coyote between himself and the characters. He uses a warning bark or spoken challenge if there is time, then directs the pack to harry the least protected intruder while remaining mobile.
Mid-fight
Bristle circles the battlefield, using Packmaster's Bark to reposition coyotes around cover, separate vulnerable targets, and avoid the dark-red roses. He bites isolated creatures and uses the prone condition to help his pack focus attacks.
End of the fight
If the pack gains the upper hand, Bristle drives intruders away from the garden rather than pursuing them. If the threat is supernatural or overwhelming, he guides the coyotes toward cover and protects the youngest members.
Retreat
Bristle retreats once half the pack is injured, a coyote is captured, or the characters demonstrate overwhelming power. He uses vegetation, narrow paths, and the riverbank to break pursuit. He never sacrifices the pack merely to defend territory.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A lean, ash-brown coyote with a dark dorsal stripe, alert amber eyes, a bristled ridge along his neck and shoulders, and old thorn scars across his muzzle. Nothing about his appearance establishes a prior owner, ritual marking, or awakening source.
Behavior
Articulate, proud, practical, and intensely protective of his family. Bristle issues warnings before attacking when circumstances allow. He negotiates in direct, concise language and dislikes needless cruelty. He understands that the dark-red roses are independent predators and deliberately maneuvers around them rather than treating them as allies.
How it lives
Bristle's family has made Avery's Garden a feeding territory and is heavily preying on the surviving Riverwood Blueglass Frogs. Bristle protects the pack and evaluates the garden practically: if the roses or the party make the territory too dangerous, withdrawal becomes preferable to losing family members.
Lair
Bristle moves with his family through the coyote-marked paths and resting places of Avery's Garden. Cuke is held within the pack's occupied territory. Exact den architecture remains controlled by the Avery's Garden map and current table preparation.
- Habitat
- Avery's Garden, The Riverwood, Eldeen Reaches
Signs that it is near
Tags
Lore
Bristle is the awakened coyote leading the hungry family pack occupying Avery's Garden. He knows the Riverwood Blueglass Frogs are disappearing but considers them prey while they remain available. He also knows the hostile dark-red roses are independent predators that attack coyotes as readily as intruders. The exact origin of his awakening remains Open.
What drives it
Keep his family fed and alive. Bristle wants continued access to prey and safe paths, but he values the pack's survival over holding Avery's Garden at any cost.
After the fight
If Bristle retreats, he remembers whether the characters respected his warnings, harmed his family, or disturbed Avery's Garden. A peaceful group may later find a safe trail marked by paw prints and bent flowers. A hostile group may face coordinated coyote harassment, though Bristle avoids a suicidal final stand.
“He knows the Riverwood Blueglass Frogs are disappearing but considers them prey while they remain available.”
Hooks
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