Crimson Syndicate Bodyguard
The Crimson Syndicate assigns vampiric bodyguards to mages, brokers, and senior members whose survival is worth more than a squad of ordinary toughs. Their armor bears a red eclipse so allies can identify them in a crowd. Though they share some traits with vampires, they are lesser undead and do not possess the full powers or vulnerabilities of true vampires.
Crimson Syndicate Bodyguard
Combat
AC 14 · HP 27 · CR 1 , medium difficulty when used with restraint for a 3rd-level partyCrimson Syndicate Bodyguard
Actions
Reactions
- Role
- Soldier
- Built for
- 3
Gear
- Eclipse-marked leather armor (Armor, 75 gp)Black studded leather armor with the syndicate's red eclipse embossed on the chest.
- Eclipse blade (Weapon, 10 gp)A narrow, well-balanced blade used for quiet close-quarters work.
- Hand crossbow (Weapon, 75 gp)A compact hand crossbow with a dark finish and red thread at the grip.
- Crossbow bolts (Ammunition, 5 sp)A pouch holding 10 bolts.
Notes for the game master
Tactics
Opening
It positions itself between intruders and its protected syndicate member, then attacks the most immediate threat. If it has warning, it begins with its crossbow from cover.
Mid-fight
It uses its blade against isolated threats and its crossbow against enemies who keep their distance. It exploits nearby allies to trigger its once-per-turn necrotic strike.
End of the fight
If its charge is safe, it tries to pin a fleeing enemy or finish a badly wounded opponent. It does not pursue far from its assigned protection.
Retreat
It withdraws only when ordered, when its charge escapes, or when continued fighting would expose a more valuable syndicate member. It does not flee from ordinary injury.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A lean figure in black leather armor, its posture neat and watchful. A red eclipse is embossed over its chest. Its skin is bloodless and taut, and its eyes catch lamplight like garnets. It carries a narrow blade and a compact crossbow with ritual-red thread wound around the grip.
Behavior
Controlled and professional, speaking little and keeping its charge within sight. It blocks approaches, watches hands and exits, and attacks without theatrics. It obeys a protected member's commands but may independently neutralize an obvious immediate threat.
How it lives
These undead are made or recruited by the Crimson Syndicate and maintained through ritual, discipline, and the occasional sip of living blood. They require no food or sleep, but imitate the habits of living guards to avoid attracting attention.
Lair
They do not maintain lairs of their own. A post may be a guarded countinghouse, private club, mage's townhouse, or back room with two unobstructed exits and a clear view of the street.
- Habitat
- Urban
Signs that it is near
Tags
Lore
The Crimson Syndicate assigns vampiric bodyguards to mages, brokers, and senior members whose survival is worth more than a squad of ordinary toughs. Their armor bears a red eclipse so allies can identify them in a crowd. Though they share some traits with vampires, they are lesser undead and do not possess the full powers or vulnerabilities of true vampires.
What drives it
Keep its assigned syndicate member alive, preserve syndicate secrets, and punish anyone who threatens its charge.
After the fight
When destroyed, a bodyguard's stolen warmth escapes in a breath of red mist. The embossed eclipse on its armor remains intact, a useful clue linking it to the syndicate.
“Their armor bears a red eclipse so allies can identify them in a crowd.”
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
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