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Beni Dowlund

Vampire (custom undead lineage) · Wizard (School of Abjuration), with custom vampire traits · Level 20

Beni Dowlund

Reclusive ward-maker, occult consultant, and secret patron of a hospice
“What would it cost to keep this door shut?”
AC17
HP180/180
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, clear voice with rounded provincial vowels and a faint rasp from years spent in dust-filled crypts and observatories. Her words land with the measured cadence of a lecturer who expects to be understood, not admired. When amused, the breath behind her laugh catches audibly on her teeth.

She speaks in clean, compact sentences with the clipped precision of a court-trained scholar and the practical vocabulary of someone who has spent years repairing stonework and wards. Her old provincial vowels round certain words, especially names. When discussing magic, she becomes quick and technical; when speaking to the bereaved, she slows down and leaves room for answers. Her laughter is a short, dry burst that often reveals her canines.

Speech patterns

Uses people's names often, especially when asking them to take a risk.
Frames difficult questions as practical matters: 'What would it cost to keep this door shut?'
States facts briskly, then follows with a question that reveals she has noticed more than she let on.
When making a promise, gives a clear deadline and repeats the exact terms.

How to play them

Beni treats capable strangers as potential collaborators and asks what they need before she offers anything. She respects a firm refusal, though she will test whether it is informed. She prefers explicit bargains and will share useful information when doing so advances a mutual goal. If she senses someone is frightened, she gives them a practical choice rather than offering comfort she cannot guarantee.

Goal

Repair the failing observatory ward without sacrificing someone else's cherished memory, and prove to herself that preserving lives does not require owning them.

Motivation

She wants to protect people from the bargains and magical failures that once trapped her, while proving that her undeath has not made every act of care a form of possession.

Secret · GM only

Appearance

Beni is only 5 feet 3 inches tall, but she habitually occupies the space of someone much larger: she places herself at the center of a room, turns without yielding, and expects people to make room. Her complexion is pale with a faint blue cast, like porcelain kept in a cellar. Short, wavy black hair curls inward at the ends around her jaw. Her pale blue eyes are clear and watchful, with a glassy brightness that catches candlelight. Her jaw is compact and unusually strong; when she laughs, the upper canines show before the smile reaches her eyes. She eats with exacting manners, but tears meat cleanly with those teeth when she thinks no one is watching. A detail at odds with her fearsome reputation: she keeps a tiny folding paper menagerie in her sleeve and repairs the figures when nervous. She moves with the brisk, economical certainty of someone accustomed to having doors opened before she reaches them. People remember the polished stillness of her face, then the feeling that she had quietly claimed their chair, their conversation, and the best exit.

Clothing

A fitted, stylish gown of deep plum-black velvet, with a high collar, narrow sleeves, and subtle thorn-vine embroidery worked in dull pewter thread. The skirt is cut for quick movement rather than ceremony. She wears a narrow belt carrying spell components and a small, old-fashioned watch.

Body language

Beni holds her chin level and her shoulders squared, taking up the middle of a doorway as if she has not noticed anyone waiting behind her. Her hands are controlled and busy, smoothing a cuff or flattening a crease in the gown. When she is unsure, her jaw works once and she touches the pocket that holds her paper figures. She does not retreat when challenged, but makes a small, exact adjustment to her stance that quietly blocks the nearest route past her.

Height
5 ft. 3 in.
Build
Compact and sturdy, with a stillness that makes her seem taller than she is.
Eyes
Pale blue
Hair
Short, wavy black hair with curls at the ends
Skin
Pale ivory with a cool, faintly blue undertone
Age
Appears to be in her early forties; has lived for 176 years as a vampire.
Gender
Female
Size
Medium

Distinguishing features

Her short, inward-curling black waves frame pale blue eyes that seem unusually bright in dim rooms.
Her compact jaw and visible upper canines make even a genuine laugh look momentarily predatory.
She takes the central place in a room and often fails to notice that others are giving way.
A folded paper beetle or bird is usually tucked into one sleeve.

Personality

15 traits and drives

Beni is attentive to other people's needs but impatient with their indecision. She can be brisk and imperious in a crowded room, yet unexpectedly gentle with the sick and the bereaved. She enjoys clever company and has a dry, almost childish delight in small paper crafts. When afraid, she becomes more precise rather than more emotional, which can make her seem cold even when she is trying to keep everyone safe.

Alignment
Lawful neutral

Quirks

Folds tiny paper animals from receipts, spell notes, or discarded invitations, then leaves them in places where someone will find them.
Taps her upper canines together once before tasting unfamiliar food.
Rearranges chairs so every person has a clear path to an exit, then claims she did it for the view.
Carries a stopped watch and winds it at the same time each evening, though it cannot run.
Counts door hinges under her breath when entering a new building.

Habits

Arrives early and selects the seat with the clearest view of every entrance.
Keeps conversations moving by asking precise questions, then waits without filling the silence.
When curious, leans too close and forgets that others may find her presence intimidating.
After a frightening revelation, folds a scrap of paper into a bird or beetle and sets it somewhere safe.
Does not feed impulsively; she makes a ritual of asking permission from those who have already agreed to donate blood.

Traits · 4

She notices practical needs quickly, but dislikes being thanked as if kindness were a performance.
She enjoys taking charge, yet genuinely wants others to make choices for themselves.
She is fond of dry jokes, but becomes formal when someone is grieving.
She prizes careful planning, while privately keeping sentimental objects she cannot bear to discard.

Flaws · 4

She assumes people will yield space and authority to her, even when they have good reason not to.
She hides vulnerability behind plans and precise terms, leaving allies to guess what she actually needs.
She can justify disturbing compromises if she believes they will prevent a larger loss.
Her pride makes it difficult for her to ask Fadh for help before a crisis becomes urgent.

Fears · 3

That her protection of the living is only a flattering story she tells herself.
That Fadh will inherit the same impossible bargain that transformed her.
That the observatory's failing ward will expose the town to the thing sealed beneath it.

Wants and needs · 4

A safe way to repair the observatory ward
Fadh's continued trust, even if he learns what lies beneath the observatory
A blood supply that does not depend on coercion
Someone willing to challenge her plans before she commits to them

Combat

AC 17 · HP 180 · 30 ft., climb 30 ft.

Beni begins by establishing distance and protection with wall of force, globe of invulnerability, or mirror image. She uses control spells to divide opponents, then targets their strongest combatant with disintegrate or forceful arcane attacks. She uses Counterspell and Shield to protect concentration and avoid wasting high-level magic on weak threats. If badly pressed, she teleports to a prepared position and lets her ward and regeneration buy time. She avoids feeding in battle unless a target is already subdued.

Beni Dowlund

Medium humanoid (vampire (custom undead lineage)), lawful neutral
Armor Class17
Hit Points180
Speed30 ft., climb 30 ft.
Level20
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsIntelligenceWisdomConstitution
SkillsArcanaHistoryInsightPerceptionPersuasionInvestigation
SensesDarkvision 120 ft.; passive Perception 17
Languages
Common,
Draconic,
Elvish,
Infernal
Legendary Resistance (3/Day): If Beni fails a saving throw, she can choose to succeed instead.
Vampire Nature (custom): Beni does not need to breathe, eat, or drink, though she enjoys tasting rare foods. She is immune to damage from sunlight and running water, as requested.
Regeneration (custom): Beni regains 20 hit points at the start of her turn if she has at least 1 hit point and is not in an antimagic field. This trait does not function on a turn when she takes radiant damage.
Spider Climb. Beni can climb difficult surfaces, including ceilings, without needing to make an ability check.
Misty Escape (custom): When reduced to 0 hit points outside her resting place, Beni becomes mist instead of falling unconscious, provided she is not in sunlight or running water. She must reach her resting place within 2 hours or be destroyed.
Arcane Ward. As an abjuration wizard, Beni can create a magical ward. Her ward has 43 hit points and absorbs damage before she does. It regains hit points when she casts an abjuration spell of 1st level or higher.
Spellcasting. Beni is a 20th-level wizard. Her spell save DC is 21 and her spell attack bonus is +13. She has prepared the spells listed below and can cast them using standard D&D 5E spell slots.

Spells

Fire Bolt (cantrip, evocation). A mote of fire streaks to a creature or object within range, dealing fire damage on a hit.
Mind Sliver (cantrip, enchantment). A creature makes a Wisdom saving throw or takes psychic damage and has disadvantage on its next attack roll before the end of its next turn.
Charm Person (level 1, enchantment). A creature makes a Wisdom saving throw or becomes charmed by Beni for up to 1 hour, subject to the spell's normal restrictions.
Shield (level 1, abjuration). Beni gains a bonus to AC, including against the triggering attack, until the start of her next turn, and takes no damage from magic missile.
Misty Step (level 2, conjuration). Beni teleports up to 30 feet to an unoccupied space she can see.
Mirror Image (level 2, illusion). Beni creates three illusory duplicates that confuse attackers and may cause their attacks to miss her.
Counterspell (level 3, abjuration). Beni attempts to interrupt a creature casting a spell. The spell automatically fails if it is 3rd level or lower; higher-level spells require an ability check.
Antimagic Field (level 3, abjuration). Creates an immobile invisible sphere that blocks spells and magical effects from passing through it, subject to the spell's normal restrictions.
Wall of Force (level 5, evocation). Creates an invisible wall of force that can form a barrier or hemisphere and cannot be damaged by ordinary means.
Globe of Invulnerability (level 6, abjuration). Creates a barrier around Beni that makes spells of 5th level or lower unable to affect creatures or objects inside it, subject to the spell's normal restrictions.
Disintegrate (level 6, transmutation). A thin green ray deals force damage to a creature on a hit. If the damage reduces it to 0 hit points, it is disintegrated, subject to the spell's normal rules.
Teleport (level 7, conjuration). Beni and up to eight willing creatures teleport to a destination she knows, with the usual chance of mishap for unfamiliar locations.
Magnificent Mansion (level 7, conjuration). Beni creates a warded extradimensional refuge with the spell's normal duration and furnishings.
Mind Blank (level 8, abjuration). Beni creates an invisible barrier around herself that grants +2 AC and advantage on saving throws against spells and other magical effects for up to 1 minute.
Invulnerability (level 9, abjuration). Beni creates a nearly impenetrable sphere of force around herself for up to 1 minute, as described by the spell.

Actions

Bite. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 5 () piercing damage plus 10 () necrotic damage. Beni can grapple a willing or incapacitated target as part of this attack.
Graveglass Bolt (custom). Ranged Spell Attack: to hit, range 120 ft., one target. Hit: 22 () force damage. Beni can choose to deal half damage and push the target up to 10 feet instead.
Spellcasting. Beni casts a spell of 1st through 9th level from her prepared spells, expending a spell slot as usual. She can also cast a cantrip at will.

Reactions

Shield. When hit by an attack, Beni adds 5 to her AC against that attack, potentially causing it to miss. She can use this reaction while her Arcane Ward is active.
Counterspell. When Beni sees a creature within 60 feet casting a spell, she attempts to interrupt it. She casts Counterspell using a 3rd-level slot or higher as appropriate.
Mist Slip (custom). When a creature Beni can see hits her with an attack, she teleports up to 30 feet to an unoccupied space she can see. A brief curtain of gray mist remains where she stood.

Legendary Actions

Measured Step. Beni moves up to half her speed without provoking opportunity attacks.
Graveglass Bolt. Beni makes one Graveglass Bolt attack.
Quickened Ward (costs 2 actions). Beni casts a cantrip or casts Shield, Counterspell, or Misty Step without expending a spell slot.

Services they sell

Identifies magical wards, curses, and arcane traps
Provides short-term shelter in a protected room of the observatory
Teaches advanced defensive magic to a trustworthy student
Offers discreet advice about undead and supernatural threats

Rewards they can give

A warded route into the sealed observatory
A custom protective charm that grants advantage on one saving throw against a spell, usable once
Rare spell components or a spell copied into a borrowed spellbook
A letter of introduction to a retired court arcanist
The location of a hidden refuge for people fleeing supernatural threats

Equipment

  • Wardwood baton (arcane focus)A slim, blackened-wood focus engraved with abjuration runes; doubles as a walking stick when she wishes to look less threatening.
  • Pewter-thread gown (clothing)A fitted velvet gown reinforced with hidden protective stitching and discreet pockets for spell components.
  • Stopped watch (keepsake)A silver watch that stopped on the night of the siege and has never been repaired.
  • Component case (spell components)A small packet of dried herbs, wax, and bone dust used for the material components of her spells.

Possessions

Wardwood arcane focus
Stopped silver watch belonging to Juma
Folded paper menagerie
A sealed map of the observatory's underground ward lines
A key to the hospice's unused cellar

Background

Beni Dowlund was born to a family of provincial morticians who taught her that grief made people careless with details. She became a court wizard and specialized in protective magic, quietly preserving the bodies and belongings of the dead so their families could recognize them. During a winter siege, her younger brother Juma was trapped in a crypt with a fever and a wounded guard. Beni broke the crypt's wards to save them, and the breach let in a vampire who offered to preserve Juma's life in exchange for Beni's. The guard survived; Juma did not. Beni accepted the transformation anyway, and spent decades telling herself that she had made the only choice available. She later became an expert in abjuration and the magical architecture of tombs, partly to ensure no one else could exploit such a breach. Her current refuge is a sealed observatory above the town of Kest, named for the shrill kestrels that nest in every roof. Her former apprentice, Fadh, now repairs the warded doors there, while the stern exorcist Grit hunts her, convinced she has been feeding on the town. Beni secretly funds a hospice through the local Saffron Rain, a name borrowed from her family's homeland and plainly ill-suited to the dry uplands. Her most urgent problem is that the observatory's ancient ward is failing, and its repair requires a living memory from someone she loves.

Role in the story

A formidable patron and possible antagonist whose protection of a town rests on a secret that may demand an unbearable sacrifice. The characters can help repair the ward, uncover its true cost, and decide whether Beni is guarding the town or clinging to her own grief.

“During a winter siege, her younger brother Juma was trapped in a crypt with a fever and a wounded guard.”
From their background
Faction
She has no public allegiance. She secretly funds Saffron Rain, a hospice in Kest, and maintains a wary correspondence with a handful of retired court arcanists.

Known connections

Fadh, her former apprentice, maintains the observatory's warded doors and knows how to contact her without exposing her refuge.
Grit, an exorcist who once helped Beni evacuate the siege crypt, now believes her vampirism has made her irredeemable.
Juma, her dead younger brother, remains the name she cannot say without touching the folded paper bird in her sleeve.
Saffron Rain, a hospice in Kest, receives her anonymous payments and does not know their benefactor is a vampire.
Major secret · GM only
Minor secrets · GM only

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