Skip to content
CreatePricing
Elarra Hollowreed - AI-generated fantasy NPC

Elarra Hollowreed

Ashen Veyr, Humanoid; Thorncrown lineage is custom setting lore · Commoner hunter, custom lineage features · Level 0

Elarra Hollowreed

Trail guide, hunter, and seasonal forager
“when discussing shared danger, but”
AC13
HP11/11
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, breath-forward voice shaped by years of smoke, cold air, and speaking across uneven ground. Her consonants are clean and practical, as if each word must carry without being wasted. She breathes steadily while calm, but a sudden threat catches her breath for a beat and leaves a brief reedlike rasp.

Her words have the clipped clarity of someone used to calling directions through wind and brush. She describes people by what they do rather than what they claim. When speaking around a fire, her sentences lengthen and acquire small, wry observations; in a crowd, she compresses them to essentials. When rattled, she takes one held breath and releases it in a dry rasp before speaking.

Speech patterns

Uses concrete observations about tracks, weather, food, and terrain to explain abstract ideas.
Pauses before agreeing, then states exactly what she can and cannot promise.
Uses 'we' when discussing shared danger, but 'I' when admitting a mistake.
At a quiet fire, tells stories in patient detail; in a crowd, answers briefly and watches the exits.

How to play them

Approach her with time, plain terms, and a willingness to share a quiet meal. She responds well to people who respect the land and do not press for an immediate answer. A crowded approach or grand promise makes her guarded. She can be persuaded by practical evidence that a plan leaves room for people and wilderness to recover.

Goal

Protect the winter nesting ground from the new road and reunite enough of her old pack to negotiate a lasting boundary.

Motivation

To repay the people who saved her without treating their past kindness as permission to spend the future of the land.

Secret · GM only

Appearance

Elarra has the soot-brown skin and wiry, weather-shaped bearing of an Ashen Veyr raised among scrub forests. Fine, pale lines like dried riverbeds pattern her forearms, and her dark hair is gathered in a loose braid threaded with reed fibers and tiny seedpods. A small crown of living thorn shoots, carefully pruned and wrapped with soft grass, circles her head. She moves with a hunter's economical quiet, placing each foot as if testing the ground for a hidden snare. Within a minute of meeting her, people notice her thumb repeatedly checking the smooth wooden toggle at her collar; when rattled, she holds her breath for a beat, then lets it out in a dry, reedlike rasp.

Clothing

A smoke-gray wrap coat patched with barkcloth, soft leather leggings, and reed-woven gaiters that muffle her steps. Her gloves are fingerless for handling bowstring and seedpods. A weathered green sash holds small tools, and a practical hood is cut to fit around her thorn crown.

Body language

She stands with her weight ready to shift and her shoulders angled toward open ground. Her hands stay busy with the collar toggle, a reed braid, or the edge of a glove. When she is comfortable, she turns fully toward whoever is speaking and tends the fire while listening. When alarmed, she stills so completely that only her thumb betrays her, rubbing the toggle in short, quick strokes.

Height
5 ft. 8 in. (173 cm)
Build
Lean and corded, with the durable strength of someone accustomed to walking far with a load.
Eyes
Deep amber-brown, with a faint ring of gold around each pupil.
Hair
Dark brown, threaded with ash-gray strands and usually braided with reed fibers.
Skin
Soot-brown with a muted umber undertone.
Age
Thirty-four years
Gender
Woman
Size
Medium

Distinguishing features

A carefully pruned crown of living thorn shoots wrapped with grass.
Pale, fine branching patterns across her forearms, resembling dried riverbeds.
A smooth wooden collar toggle that she checks without seeming to notice.
A short, dry rasp in her breathing after she has held it while startled.

Personality

12 traits and drives

She finds crowded celebrations exhausting but loves a quiet gathering around a shared fire. She wants every hunt, harvest, and act of vengeance to leave room for renewal, yet her caution can harden into suspicion before she has heard someone out. In danger she becomes crisp and decisive; among trusted companions she is dryly funny and unexpectedly generous. When grieving, she works with her hands rather than discussing what she has lost.

Alignment
Neutral good

Quirks

Touches the collar toggle before answering any question that asks for a commitment.
Counts the pauses between gusts of wind when she cannot sleep.
Leaves the first bite of a meal on a flat stone, then quietly checks later whether birds took it.
Tucks tiny reed slivers into her braid and forgets they are there until one falls into her food.

Habits

Chooses a seat with a view of the exits, then makes room near the fire for whoever arrived last.
Checks the wooden toggle at her collar when assessing a promise or weighing a risk.
After a successful hunt, leaves a small portion of food beneath a healthy shrub as a customary gesture of renewal.
Leaves crowded gatherings early without announcing it, but will sit beside a single anxious stranger until they feel settled.

Traits · 3

Protective without being possessive, though she sometimes confuses the two.
Patient with frightened people and animals, impatient with careless certainty.
Values balance, but can become so wary of extremes that she avoids a needed choice.

Flaws · 3

Suspicious of cities, crowds, and promises made too quickly.
Can mistake genuine friendliness for an attempt to secure a favor.
Sometimes delays a necessary decision while searching for a perfectly balanced outcome.

Fears · 3

That the old pack will call in its debt when she has no honest way to repay it.
That a rushed bargain will destroy a place that cannot recover.
Being trapped in a packed room with no clear way outside.

Wants and needs · 3

A safe boundary around the winter nesting ground.
Time to decide whether Duma's request is a debt she can honor without betraying her principles.
A trustworthy intermediary who can negotiate with the road crew without turning the dispute into a feud.

Combat

AC 13 · HP 11 · 30 ft.

Elarra avoids a fair fight. She uses cover, height, and difficult ground to keep distance, shooting at a pursuer's legs or weapon hand rather than seeking a killing blow. If an ally is threatened, she closes with her spear and uses Scatterthorn to obstruct pursuit or create an escape route. She retreats when outnumbered and will negotiate if fighting risks harming the land or bystanders.

Elarra Hollowreed

Medium humanoid (ashen veyr, humanoid; thorncrown lineage is custom setting lore), neutral good
Armor Class13
Hit Points11
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsDEXWIS
SkillsPerceptionSurvivalStealthAnimal Handling
SensesPassive Perception 12
Languages
Common,
Veyric
Ashen Veyr lineage, custom. Hollowreed can sense the direction of a familiar woodland trail by tasting its dust or soil.
Thorncrown lineage, custom. Once per day, she can coax a handful of thorny roots through loose earth to briefly snag a creature's ankles. The roots are mundane and can be cut or pulled free.
Patient tracker. She can identify recent passage by signs others overlook, but this is a narrative capability rather than a guaranteed game-system bonus.

Actions

Thornwood Spear. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 5 () piercing damage.
Shortbow. Ranged Weapon Attack: to hit, range 80/320 ft., one target. Hit: 5 () piercing damage.
Scatterthorn. Elarra scatters thorn seeds across a 10-foot square of loose ground within 10 feet. Until the start of her next turn, the area is difficult terrain. A creature entering it for the first time on a turn must succeed on a Dexterity saving throw or take 2 () piercing damage. Custom ability.

Reactions

Packward Step. When a creature she can see moves within 5 feet of an ally, Elarra may use her reaction to step between them if she is not incapacitated. The ally gains half cover against that creature's next attack before the start of Elarra's next turn.

Services they sell

Guides travelers through woodland trails and identifies safe campsites.
Tracks missing people or animals when given a clear description and a recent point of passage.
Teaches basic trail signs, foraging caution, and how to travel quietly.

Rewards they can give

A hand-marked route through the bracken that avoids patrols and unstable ground.
A small bundle of thorn seeds, useful for establishing a living boundary or as a story token.
Her trust and the possibility of introductions to scattered members of her old pack.

Equipment

  • Thornwood spear (weapon)A balanced hunting spear with a narrow, dark wooden haft and a leaf-shaped iron head.
  • Shortbow and arrows (weapon)A compact bow, a quiver with twelve arrows, and a spare bowstring wrapped in waxed cloth.
  • Trail leathers (armor)Layered hide and barkcloth provide modest protection without impeding movement.
  • Field kit (adventuring gear)A small knife, flint, cord, folded trail map, and dried berries for emergencies.

Possessions

A wooden collar toggle carved by her first pack leader.
A folded, incomplete map of the old pack's routes.
A pouch of thorn seeds gathered from places where the forest recovered after fire.
A small share of dried food reserved for unexpected guests.

Background

Elarra grew up in a mobile hunting pack that followed the seasonal herds through the bracken country. In her youth, she helped guide the pack through a smoke-choked ravine after an early wildfire turned their usual trail into a trap. She survived because her companions hauled her from a collapsed root hollow and shared their last water. That night changed her understanding of survival: taking from a place, or from one another, had to be followed by a chance to recover. She now lives at the edge of the settlement called Warm-Sound, named for the low wind that hums through its chimney gaps. She trades tracking and safe passage for supplies, while trying to bring her scattered old pack back together. Her former packmate Duma wants her to help settle an old hunting-ground dispute; her friend Biko, a patient charcoal burner, thinks she should stop treating every new promise like a trap. Elarra is also trying to keep a new road crew from cutting through the pack's winter nesting grounds.

Role in the story

A wary guide and potential ally whose conflict over a new road lets the party choose between quick convenience and a more careful bargain. Her old pack's unresolved debt can draw the characters into a dispute over land, kinship, and what repayment actually means.

“In her youth, she helped guide the pack through a smoke-choked ravine after an early wildfire turned their usual trail into a trap.”
From their background
Faction
Ashen Veyr by lineage; formerly of a roaming hunting pack, now an unaffiliated trail guide who maintains ties with its scattered members.

Known connections

Duma, a blunt former packmate, believes Elarra owes the old hunting band one final journey.
Biko, a charcoal burner at Warm-Sound, shares quiet meals with her and gently challenges her mistrust of strangers.
Tavi, a road crew's young surveyor, has secretly warned her where the planned route will cross the nesting ground.
Major secret · GM only
Minor secrets · GM only

Media

0 images

No images yet.

Visual sheet

Turn Elarra Hollowreed into a sheet

A high-res, share-ready sheet you can post or print.