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Cebri - AI-generated fantasy NPC

Cebri

Human · Commoner · Level 1

Cebri

Farmer
“A field tells you twice”
AC12
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

His voice has a dry, slightly rasping edge from years of speaking over wind and livestock. The words come out measured and sturdy, with a breathy hitch after hard work; when calling across a field, he projects from his chest without shouting himself hoarse.

He speaks in compact, work-worn sentences, often using farming comparisons without realizing it. His pauses are practical rather than dramatic, as though he is checking a tool before choosing a word. When he is anxious, he repeats a phrase once, then moves on to what must be done.

Speech patterns

Uses short, concrete phrases and refers to weather, soil, or tools when discussing abstract problems.
Pauses to choose exact words when the subject is family or land.
Says 'A field tells you twice' when warning someone not to ignore a problem.
Rarely raises his voice; when angry, he becomes blunt and names the practical consequence of what was done.

How to play them

Approach Cebri through practical conversation or useful work. He responds better to someone who respects the labor involved than to grand promises. If asked about the blight or boundaries, he starts guarded but will share what he has observed when shown patience or evidence.

Goal

Keep his family fed, establish the true boundary of the shared pasture, and find the source of the black-rooted blight before the next planting.

Motivation

To protect his family's independence without repeating his father's ruinous public fight over land.

Secret · GM only

Appearance

Cebri is broad through the shoulders and stooped slightly from years of bending over rows, with a sun-beaten face textured like dry, cracked earth. His forearms are ropey and browned, his palms thick with calluses, and his movements are economical: he rarely wastes a step, even when startled. He smells strongly of crushed mint, damp soil, and the sharp, animal warmth of the goats he tends, and seems entirely unaware of it. Unexpectedly for a farmer, he keeps a tiny, painstakingly folded paper map tucked inside his shirt, updating it with neat little marks whenever a boundary stone shifts.

Clothing

Simple homespun grey shirt and trousers, both patched at the knees and elbows; a rough leather belt, muddy boots, and a faded brown wool vest for cold mornings.

Body language

He stands with his weight slightly forward, as if ready to lift something, and keeps his hands busy with a strap, seed, or tool handle. When someone speaks of land or family, he stops fidgeting and fixes them with a level, searching look.

Height
5 feet 9 inches
Build
Sturdy and broad-shouldered, with a worker's thick wrists and a slight stoop from long hours in the furrows.
Eyes
Dusty hazel
Hair
Dark brown, greying at the temples
Skin
Weather-browned and roughened by sun and wind
Age
Forty-two
Gender
Male
Size
Medium

Distinguishing features

A deep crease between his brows from squinting into sun and wind.
Calloused hands with dark soil permanently caught in the creases.
A folded boundary map hidden inside his shirt, marked in tidy, miniature writing.
The persistent scent of mint, damp earth, and goat shed.

Personality

12 traits and drives

Cebri is quiet and superstitious, yet he is no fool: he trusts repeated observations more than omens, though he still mutters a charm before sowing. He is generous with labor but guarded with trust. On a good morning he jokes dryly with his neighbors; when tired or cornered, he becomes stubborn and answers questions with a list of chores that need doing.

Alignment
Neutral good

Quirks

Taps his thumb against each knuckle while counting rows or weighing a decision.
Leaves a pinch of grain on the nearest flat stone before planting, then insists it is only to test the wind.
Turns his boots toward the door before he sits down, even in his own kitchen.
Names each of his goats after a type of weather, but only tells the names to people who help with chores.

Habits

Works through fatigue without complaint, then falls asleep almost anywhere once the day's labor is done.
Checks the weather by tasting the air and watching birds before making a decision.
Offers practical help before offering comfort, but will sit beside a grieving person for as long as needed.
Refuses to cross a field boundary without first looking for its marker.

Traits · 3

Patient with honest mistakes, impatient with carelessness that wastes food or labor.
Quiet in a crowd, unexpectedly firm when someone threatens his family or fields.
Superstitious by habit but willing to change his mind when solid evidence contradicts an old belief.

Flaws · 3

Mistakes endurance for a solution and waits too long before asking for help.
Keeps evidence and worries privately rather than confronting people early.
Can be stubborn when someone suggests abandoning a piece of land.

Fears · 3

That the blight will ruin the seed crop and leave his family dependent on the estate.
That his son will inherit the same narrow choices that trapped him.
That the old well beneath the eastern field is not truly empty.

Wants and needs · 3

A fair hearing on the pasture boundary before the road crew begins work.
Help investigating the eastern well without alerting the estate too soon.
Assurance that Toma can choose a future beyond the farm without being made to feel disloyal.

Combat

AC 12 · HP 9 · 30 feet

Cebri avoids a fair fight. He uses the hoe to keep an opponent at a distance, fights from behind fences or carts when possible, and tries to shove attackers into mud or away from his family. He retreats if the threat is beyond what one determined farmer can handle.

Cebri

Medium humanoid (human), neutral good
Armor Class12
Hit Points9
Speed30 feet
Level1
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsStrengthDexterityConstitutionIntelligenceWisdomCharisma
SkillsAnimal HandlingInsightPerceptionSurvival
SensesPassive Perception 11
Languages
Common
Custom feature. Fieldwise. Cebri can identify whether a crop has been blighted, trampled, or merely stressed by weather after examining it for one minute.
Custom feature. Farmhand's Leverage. Once per turn, when Cebri hits a creature with his hoe and has an ally within 5 feet of it, he can push the target 5 feet if it is no more than one size larger than him.

Actions

Farm Hoe. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () bludgeoning damage. Cebri can use the hoe's hooked end to pull a loose object within 5 feet toward him instead of dealing damage.
Sling. Ranged Weapon Attack: to hit, range 20/60 ft., one target. Hit: 3 () bludgeoning damage. Cebri carries a few smooth stones for driving crows from his fields.

Reactions

Brace the Row. When a creature Cebri can see moves within 5 feet of him, he can use his reaction to brace his hoe across the space. The creature must succeed on a Strength saving throw or have its speed reduced to 0 until the end of the current turn. This does not damage the creature.

Services they sell

Can offer a meal, simple shelter, and ordinary farm labor in exchange for help.
Can explain local planting customs and identify common crop damage.
Can guide travelers along lesser-used field paths around Brackenford.

Rewards they can give

A safe place to sleep in the farmhouse loft and a hot meal, if the party has helped the family.
Practical knowledge of local tracks, field paths, and recent changes in the countryside.
A clean, accurate copy of Cebri's boundary map if the party helps protect the farm.

Equipment

  • Farm hoe (tool)A worn iron hoe with a sturdy ash handle; it is a work tool, not a purpose-built weapon.
  • Sling and stones (weapon)A plain leather sling and a pouch of smooth stones used to scare birds from the crops.
  • Boundary map (possession)A small folded map of the surrounding fields, annotated with boundary markers and changes in the land.
  • Work bundle (supplies)A flask of water, a heel of rye bread, and a wrapped sprig of mint.

Possessions

A farm hoe with a repaired ash-wood handle
A leather sling and smooth stones
A folded map of field boundaries
A small flask of water
A heel of rye bread
A sprig of mint wrapped in cloth

Background

Cebri grew up on a small holding outside Brackenford, learning to read weather from the smell of wind and the angle of swallows. At seventeen, a late frost killed the village's seed crop. His father, Oren, insisted the old boundary cairn had been moved and that the neighboring estate owed them land; the dispute ended with Oren jailed and the family forced to sell their best field. Cebri learned then that keeping a careful record could matter as much as keeping a strong back. He now farms the same soil with his wife, Sachi, and their teenage son, Toma, while quietly mapping the old field boundaries. His neighbor, Hesh, is an old friend who has begun selling scraps of their shared pasture to a road contractor. Cebri is tired, proud, and increasingly worried that this year's strange, black-rooted blight is spreading from a collapsed well beneath the eastern field.

Role in the story

A grounded local witness and possible ally whose practical knowledge can point the party toward a blighted well, a land dispute, or a threat hidden beneath an ordinary farm.

“At seventeen, a late frost killed the village's seed crop.”
From their background
Faction
No formal faction. He belongs to the loose community of smallholders around Brackenford and attends its seasonal work meetings.

Known connections

Sachi, his practical and sharp-eyed wife, who keeps the household accounts and knows he is still measuring the old boundaries.
Toma, his teenage son, who wants to leave the farm and apprentice with a traveling cooper.
Hesh, his neighbor and former friend, who is selling pasture rights to a road crew without consulting the other farmers.
Oren, his elderly father, whose imprisonment over a boundary dispute still shapes Cebri's decisions.
Major secret · GM only
Minor secrets · GM only

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