Eadric and Orian
Eadric and Orian
At the table
Voice
Eadric's voice is a gravelly, carrying bark shaped by shouting over armorers' hammers and calling orders through a retreat. Orian sounds drier and more measured, with a faint rasp from years of forge smoke and dust. Neither singsong nor theatrical, they project clearly when the shop is busy and speak with blunt warmth when someone needs reassurance.
Their words have the clipped rhythm of people used to giving instructions over hammering and battlefield noise. Eadric speaks in firm, plain sentences with a rough edge from years of calling commands across wind and steel. Orian's voice has a dry rasp, and he tends to set down each phrase carefully, like a tool he expects someone else to use.
Speech patterns
How to play them
They welcome sincere customers with competent service, not forced cheer. Eadric establishes what a visitor needs and what they can afford; Orian checks whether the need is really about the item being requested. They offer a fair repair, a warning, or a referral before they offer a sale. Threats to the shop or apprentice make them a coordinated, formidable pair.
Goal
Keep Brothers In Arms open, protect their apprentice from the consequences of the family's old war, and refuse Zhubair's illegal weapons deal without exposing the shop's missing registry.
Motivation
They believe a weapon is a promise: whoever sells it has some responsibility for what happens next. They want to keep that promise without pretending they can control every hand that takes a blade.
Appearance
Eadric and Orian are broad-shouldered, weather-browned men with the same blunt nose and deep-set hazel eyes, but they carry their years differently. Eadric stands square and still, his close-cropped hair bristling like a boot brush; Orian leans as if listening for a floorboard's complaint, his dark hair combed flat and silvering at the temples. Their palms are callused and their clothes smell faintly of oiled leather and iron filings. Each wears a tiny brass counterweight on a cord at his belt, polished bright by a thumb rubbing the same crescent into its edge. Unexpectedly, both keep immaculate little paper moths folded from shop receipts in their breast pockets.
Clothing
They wear dark work aprons over plain wool shirts and practical trousers, with old mail shirts beneath when danger is likely. Eadric's sleeves are always rolled to exactly the same height; Orian's coat is too long in the cuffs, carefully patched with mismatched cloth. Their boots are polished, but their belts are conspicuously over-cared-for and kept supple with oil.
Body language
Eadric plants both boots and squares his shoulders when making a promise. Orian angles himself toward whoever has spoken least, tapping a thumb against his belt weight while he listens. When they are worried, they both straighten objects on the counter until the edges align.
- Height
- Eadric is 6 ft. 1 in.; Orian is 5 ft. 11 in.
- Build
- Two sturdy, powerfully built men with the compact strength of years spent carrying armor, crates, and each other out of trouble.
- Eyes
- Hazel
- Hair
- Eadric's is dark brown, cropped close and beginning to gray; Orian's is dark brown with silver at the temples, combed flat.
- Skin
- Weather-browned with a reddish cast across the nose and forearms from years of outdoor work.
- Age
- Both are 48-year-old humans, born minutes apart.
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
13 traits and drivesEadric is openly decisive but privately doubts every choice that puts someone else at risk. Orian is patient and observant until a person is being bullied, at which point he becomes startlingly blunt. Eadric enjoys a crowded shop but hates being thanked; Orian likes solitude but remembers every customer's name. Their affection is real and durable, though they can turn a disagreement about stock into an argument about their old battlefield choices.
- Alignment
- Neutral good
Quirks
Habits
Traits · 4
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 20 · HP 204 · 30 ft.They fight as a practiced pair rather than as a single unit. Eadric takes the obvious threat and uses Goading Attack or Menacing Attack to draw attention away from allies. Orian controls space with Trip Attack and Pushing Attack, then uses Precision Attack to finish a dangerous target. They use Action Surge when an ally is about to fall or an enemy is about to escape, and conserve Second Wind for a true emergency. They prefer to disarm, shove, or incapacitate where possible, but do not hesitate to kill a lethal aggressor.
Eadric and Orian
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Masterwork longsword (weapon)A well-balanced, finely maintained blade used for serious threats and demonstrations.
- Heavy crossbow (weapon)A sturdy crossbow carried when they expect to defend the shop at range.
- Plate armor (armor)Well-fitted plate with discreet leather padding and practical, repeatedly repaired straps.
- Brass counterweight (keepsake)A thumb-polished brass counterweight on a cord, kept as a reminder of their mother and the shop's old balance scale.
Possessions
Background
The brothers inherited Brothers In Arms from their mother, who sold mended armor from a narrow shop near Sedgeford, a crossing choked each spring by stubborn reeds. As boys, Eadric wanted to enlist and Orian wanted to learn every craft that kept a soldier alive. They got both wishes when a border levy swept them into the same company. During the disastrous retreat at the ford locals call Mind the Drop, their captain ordered them to abandon wounded recruits to save the supply train. Eadric refused; Orian turned the wagon team around. They held a broken causeway long enough to get the wounded across, but lost their company and their trust in clean orders. Years later, they returned to the shop and made it a place where travelers could buy reliable arms, repairs, and blunt advice. Eadric still wants to protect people by standing between them and danger; Orian tries to prevent danger by noticing it early. Their former quartermaster, Zhubair, now runs a hard-nosed caravan and keeps asking them to sell him a crate of unregistered weapons. Their apprentice, Ptheska, is talented, impatient, and secretly sending money to a parent who once betrayed the brothers' company. A local magistrate is threatening to close the shop over the missing weapons registry.
Role in the story
A welcoming but wary pair of shopkeepers, quest-givers, practical allies, or formidable high-level opponents if the party threatens their apprentice or uses the shop to arm innocents for slaughter.
“As boys, Eadric wanted to enlist and Orian wanted to learn every craft that kept a soldier alive.”
- Faction
- Owners of Brothers In Arms; former soldiers of a disbanded border company, with no formal allegiance to its successor factions.
Known connections
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