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Shojun - AI-generated fantasy Pantheon

Shojun

11 gods · Other

Shojun

Remember the gods, and they will remember you.

Invoke a god

Qhapaq

The High Measure


Symbol A mountain beneath a balanced sun-disc.

Holy day The Weighing

  • Remember the debts you incur.
  • Judge deeds, not rank.
  • Keep the old measures even when they wound.

A rite

The gods

11

Qhapaq

The High Measure

Greater · Lawful Neutral

memory and judgment, which Seshali corrupts into obsessive recollection

Implacable, patient, and convinced that a harsh law is kinder than a world without law.

AlliesEnemies

Faith

  • Remember the debts you incur.
  • Judge deeds, not rank.
  • Keep the old measures even when they wound.

Holy dayThe Weighing, held at the first harvest moon.

Holy textThe Measures of Qhapaq, a set of stone tablets whose lines rearrange when read aloud.

RitesRecite the names of the dead before settling a dispute. · Mark a new covenant on clay, then bury it beneath a threshold.

ValuesOrder · accountability · continuity

Look

SymbolA mountain beneath a balanced sun-disc.

  • copper
  • ochre

Animalscondor · vicuña

AppearanceA towering judge in layered copper robes, with a sun-disc for a face and a shadow shaped like a mountain.

Followers

WhoJudges, archivists, rulers, and families who fear that forgotten obligations will destroy their communities.

BeliefsFollowers believe the world's decline began when people ceased to remember the gods' laws. They honor Qhapaq's judgment but fear that Seshali has poisoned memory itself.

The faith

How it began

Shojun's gods claim they shaped the world before its first sunrise, raising mountains from the dark sea and assigning every living thing a place in the old pact.

The heavens

Before time had a name, the gods raised the world from a dark sea and set it beneath a roof of stars.

Gods and mortals

The gods rarely appear openly, but their influence spreads through dreams, inherited customs, and the sudden return of obsolete symbols.

After death

The dead descend through the Nine Quiet Terraces, where their memories are weighed against the harm they caused and the kindness they withheld.

What people say, what is true

Players may hear

“Qhapaq's scales have begun tipping toward people who have not yet been born.”
“Seshali can be silenced for one night by speaking a true name that no one living remembers.”
“Mzimba once cured a village of madness by teaching its people to mourn together.”
“Xalli's oldest elegy is said to contain the final words of a god who no longer exists.”
“Dakan's Iron Accord has a hidden clause granting its author freedom from every punishment.”
“Iru's roads appear only to those willing to leave behind someone they love.”
“P'achak secretly allows certain dead to escape when their heirs refuse the inheritance.”
“Grom's spear is not a weapon but the shadow of the first war.”
“Bruk's coal will never go out, though it grows colder whenever a home is abandoned.”
“Yali's seedling has taken root beneath the oldest shrine and may split the pact's stone.”
“Vusho was invited into the world by the other gods to consume something they could not destroy.”

For the GM

Plot hooks

A newly uncovered tablet bears Qhapaq's measures, but each village that reads it begins remembering crimes its ancestors never committed.
Mzimba's healers ask the party to recover a stolen relic from Seshali's secretive followers before a town's shared nightmares become permanent.
Dakan offers lawful protection from Grom's raiders, but the contract demands that every child born in the settlement serve a term as a jailer.
P'achak claims a recently deceased hero's soul, while Iru insists the hero must be allowed to choose a road onward.
A drought-stricken region turns to Vusho for survival; the god's worship has made food plentiful, but nobody can stop eating.
Yali's followers plan to demolish Bruk's ancient hearth-temple, believing its traditions keep the old pact intact.
Xalli's memorial songs have begun naming the living among the dead, and the singer insists that the names came from the mourners themselves.
A warlord invokes Grom to avenge an old injustice, unaware that the original victim has joined Mzimba's peacekeepers.
For the GM

Conflicts

The wars

Qhapaq insists the gods must be remembered to preserve the world's order, while Seshali profits from the fear and madness that their return brings.

Each row reads across: A an ally, E an enemy.
QhapaqSeshaliMzimbaXalliDakanIruP'achakGromBrukYaliVusho
EAAE
EEAA
AEAE
AEEA
AEAE
EAEA
AAEE
AEEA
EAAE
AEAE
AEEA

Order of heaven

Structure

Shojun is an assembly rather than a unified church.

Theme

The cost of forgetting, the danger of inherited power, and the corruption that grows when fear fills the space left by vanished faith.

Tone

Wrathful, haunted, and morally unsettled.

Alignments

The assembly spans benevolent, neutral, and malign powers, but its old laws have grown cruel.

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