
Frostveil
"Where icy winds guard ancient mountain secrets."
Overview
Nestled on a narrow mountain ledge above treacherous cliffs, Frostveil thrives as a hardy refuge for miners, hunters, and mystics. Its timber and stone huts cluster tightly around a frozen spring, while smoke drifts constantly from chimneys against the biting cold. The villagers trade with distant foothill towns but keep their distance from unknown dangers in the peaks.
Atmosphere
Tense but resilient, with a heartbeat of old traditions and wary eyes toward the peaks.
Geography
Region
Silverpine Mountains
Climate
Cold alpine with long winters and brief summers
Terrain
Steep rocky slopes, snow-covered pine forests, and frozen streams
Travel Links
- •Silverpine Pass
- •Raven's Hollow
- •Crystalforge Outpost
Culture
Ethos
Endurance, loyalty to kin, and reverence for mountain spirits guide daily life.
Major Races
Human, Dwarf, Half-Elf
Religions
The Frozen Veil (spirit worship), The Silver Flame Church
Arts & Entertainment
Storytelling by firelight, rune-carving, and ice-sculpting contests dominate leisure.
Government
Type
Council of Elders
Leader
Eldra Harbin, Chairwoman
Key Laws
- •No mining below village foundations without council approval.
- •Outsiders must register and stay within designated areas.
- •Sacred sites on the mountain are strictly protected.
Economy
Wealth Level
Modest
Primary Industries
Silver mining, Fur trading, Herbal remedies
Major Exports
Raw silver ore, Winter furs, Medicinal herbs
Scarcity
Grain and fresh produce are scarce due to the short growing season.
Defenses
Readiness
Alert but lightly armed.
Fortifications
- •Stone watchtower on the northern ridge
- •Reinforced wooden palisade surrounding main settlement
Standing Military
Frostveil Watch - 30 militia
A mixed force of hunters and miners trained in basic defense, skilled with crossbows and traps.
History
Founded three centuries ago by exiles seeking solitude, Frostveil grew around rich silver veins but has often faced harsh winters and mountain threats; its lore blends ghost stories with legends of ancient guardians in the peaks.
Key Events
Founding
The Silver Pact
Exiles swore an oath to protect the mountain’s secrets in exchange for mining rights.
Recent
The Blood Moon Avalanche
A sudden avalanche killed dozens and revealed a hidden cavern beneath the village.
Old Times
The Wraith War
A spectral uprising in the forest forced evacuation; villagers claim spirits still linger.
Law & Order
Enforcement
Community-driven with elders mediating disputes.
Crime Level
Low but increasing petty thefts and smuggling.
Typical Punishment
Public shaming and forced labor for offenders.
Notable NPCs
Shops
Taverns
Notable Buildings
Factions
Points of Interest
Calendar of Events
Recent Events
Discovery of the Blood Moon Cavern
Impact: Increased interest and tension as miners and mystics clash over access rights.
Avalanche blocks Silverpine Pass
Impact: Trade disruption and danger for approaching travelers complicate village life.
Intrigue & Rumors
Secrets
- •
The cavern holds a sealed ancient artifact tied to mountain spirits.
Hint: Eldra’s cryptic warnings and Sister Elenya’s dreams point to its awakening.
Scope: Regional
- •
Tavin Morrel’s smuggling scheme secretly funds a shadow faction.
Hint: Unusual ore shipments and Mira Davin’s suspicious ledger entries.
Scope: Local
Plot Hooks
- •
Echoes Beneath the Ice
Type: Exploration and mystery
Venture into the Blood Moon Cavern to uncover its secrets and stop a rising threat.
Starting NPC: Greta Fell
Reward: Ancient relics and favor of Frostveil’s council
- •
The Smuggler’s Debt
Type: Intrigue and negotiation
Expose or aid Tavin’s smuggling to shift power between village factions.
Starting NPC: Mira Davin
Reward: Access to rare mining supplies and information
- •
The Haunted Watchtower
Type: Investigation and combat
Investigate the spectral occurrences at the Old Watchtower and lay spirits to rest.
Starting NPC: Olrik Stonefoot
Reward: Local renown and blessings from the Shrine
Settlement Views
Linked Entities
No entities linked to this settlement yet.