Rivet & Rope Salvage - AI-generated fantasy Shop

Rivet & Rope Salvage

Est. 2026 Human Expert

Rivet & Rope Salvage

The shop smells of tar, wet rope, and brine, with gulls shouting overhead and hulls creaking all day. The owner buys salvage from dock laborers for a pittance, ...

MA

Shopkeeper

Mara Quill, a Human Expert (Lvl 4)

Keeper's Species

Human

8 Misc1 Armor2 Weapons2 PotionsEst. 51 gp

Shop Inventory

(13)
Miscellaneous8

A tough length of marine rope treated with brine and wax.

Advantage on checks to secure loose cargo in wet conditions if used as rigging.

Sticky black sealant for seams, cracks, and emergency caulking.

Seals leaks in a patch job for a day if applied during calm weather.

Weatherproof canvas for sails, awnings, and emergency coverings.

Can be used to mend torn canvas, awnings, or sail patches.

A packet of sturdy iron fasteners.

Useful for repairs, crates, and makeshift barricades.

A lamp bottle filled with thick, smoky fuel.

Burns longer than common oil in damp conditions.

A throwing hook for boarding, climbing, and hauling.

Can latch onto rails, spars, or hull edges on a thrown attack at the GM's discretion.

A compact anchor suited to floating docks and skiffs.

Makes a noisy but reliable anchor for shallow-water mooring.

A repair bundle for leaking planks and split seams.

Lets a crew perform a makeshift patch without a proper dry dock.
Armor1

A practical vest of boiled leather and stitched canvas.

AC +12Provides a little extra protection against spray, splinters, and scrapes.
Weapons2

A common working weapon favored by harbormasters and guards.

Can double as a tool for levering crates or dislodging barnacles.

A practical blade for sailors and scavengers.

Advantage on mundane tasks involving cutting cordage or netting.
Potions2

A jar of herbal paste used to treat cuts, blisters, and salt sores.

Heal 2 HPA short rest with this salve applied can soothe cracked hands and salt burns.

A simple restorative tonic brewed by the dock medic.

Heal 4 HPWorks like a minor healing tonic, but tastes of bitter algae and honey.

Lootable Stash

(5)

Where The Take Sits

The most tempting valuables are kept behind the counter, while the more telling pieces are hidden in a padded tray and a false-bottom crate near the owner’s sleeping nook.
2 Money2 Personal Item1 Valuable Record

Security Check

Sleight of Hand or Thieves' Tools
DC 12

On Failure

If the theft is discovered, the owner pulls the alarm bell, dockhands rush in from the floating pier, and the party is boxed in by rope barriers and hard-eyed laborers until the harbor watch arrives. The shop's ledger is checked, and any known crew members may be blacklisted from repairs, supplies, and safe moorage.

Estimated haul

81.59 gp

MoneyLoot target #1

Dock Till

6 gp, 14 sp, 39 cp
Under the counter in a tar-black iron strongbox
A cashbox of mixed coin kept for daily trade and small repairs.
Personal ItemLoot target #2

Ledger of Wreck Buys

20 gp to the right buyer, or priceless for leverage
Locked drawer behind the receipt shelf
The owner’s weatherproof ledger notes who sold salvage, who was shortpaid, and which captains have debts.
Valuable RecordLoot target #3

Broken Chart Case Hardware

35 gp
In a padded tray near the navigator notices
A cracked brass chart case ring and hinge assembly, stamped with an old navigator mark and wrapped in oilcloth.
Personal ItemLoot target #4

Marked Buoy Token

15 gp
Hung from a nail beside the owner’s berth curtain
A small carved buoy token on a cord, marked with a strange knot-symbol used by local navigators and salvage crews.
MoneyLoot target #5

Morning Pay Pouch

3 gp, 8 sp
Hidden in a nailed crate beneath spare canvas rolls
A day pouch of coins and barter chits set aside for paying laborers before dawn.
MA

Mara Quill

HumanExpertLvl 4

Shop Atmosphere

The shop smells of tar, wet rope, and brine, with gulls shouting overhead and hulls creaking all day. The owner buys salvage from dock laborers for a pittance, then sells the same parts to captains at a steep markup, making them both indispensable and resented. A cracked chart case part and a strange buoy marker are treated with unusual care, as if they are connected to a larger mystery hidden in the sea-lanes. The owner quietly trades information with the shipwrights, the tavern keeper, and the navigator shop, and always knows which wrecks are safe, cursed, or claimed by power.
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