The Bruised Knuckle
Est. 2026 • Human Rogue
The Bruised Knuckle
The shop smells of liniment, candle wax, and wet leather. Chalk brackets list upcoming bouts, half of them crossed out in a code only the owner understands. A s...
Shopkeeper
Mara Vell, a Human Rogue (Lvl 5)
Keeper's Species
Human
Shop Inventory
(11)A pair of padded fighting wraps lined with tough hide and stitched for wrist support.
A hardened forearm guard made for blocking hooks, elbows, and stray chair legs.
A splash bottle of volatile fire used to break up crowds or punish a trapped foe.
A plain but reliable knife favored by alley boxers and pit fighters alike.
A quick-acting salve for cuts, bruises, and the kind of punishment that comes with the ring.
A minor healing draught sold in plain glass vials.
A well-stocked satchel for treating wounds on the go.
A pouch of sharp iron caltrops for controlling a narrow space.
Cheap lamp oil in a durable jug, useful for lanterns or desperate tricks.
Custom hand wraps treated for sweat, blood, and better grip in the ring.
A discreet concealment paste used by fighters, runners, and anyone who wants to avoid a quick search.
Lootable Stash
(4)Where The Take Sits
Security Check
On Failure
Estimated haul
87.85 gp
Till Box
Owner's Pocket Cache
Betting Ledger
Medicinal Stock
Mara Vell
Shop Atmosphere
“The shop smells of liniment, candle wax, and wet leather. Chalk brackets list upcoming bouts, half of them crossed out in a code only the owner understands. A sign over the door reads 'No steel in the front room', though everyone knows the back room is where the real weapons are discussed. The shopkeeper keeps a running gossip net on the city's fight pits and quietly knows which matches are fixed, who is paying for injuries, and which dockside broker has seen a cloud giant asking about Vorundr and the Sky Breaker.”
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