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Ketch & Coil - AI-generated fantasy Shop

Ketch & Coil

Shop · kept by Tovin Ketch

Ketch & Coil

Ketch & Coil is a cluttered maritime shop wedged beside Brinewake's fish market, where the air smells of salt, tar, smoked eel, and wet rope.

Stock

17 items · 408 gp

Other

10 items · 1 sp to 250 gp

Weapons

3 items · 2 gp to 12 gp

Armour

2 items · 5 gp to 25 gp

Potions

2 items · 5 sp to 10 gp

Keeper

Tovin Ketch

Human · Sailor and Salvage Dealer · Level 1

Keeper's Species

Human

About

Ketch & Coil is a cluttered maritime shop wedged beside Brinewake's fish market, where the air smells of salt, tar, smoked eel, and wet rope. Nets hang from the ceiling, lanterns sway from ceiling hooks, and every available wall space is crowded with coils of line, patched cloaks, harpoons, spyglasses, tide charts, charms against seasickness, and oddities salvaged from wrecks. Rainwater drips through the roof into carefully placed buckets, though Tovin insists the leaks are part of the shop's ventilation system. The proprietor, Tovin Ketch, is a genial, broad-shouldered human with silver-streaked hair, a polished brass tooth, and a talent for remembering exactly what every sailor can afford. He is generous with practical advice and quick to offer credit to fishers, but his eyes sharpen whenever someone mentions rare cargo, old wrecks, or the Cobblehook Corsairs. Tovin wants Brinewake protected, yet he is tempted by the money that could be made selling valuable information to merchants, privateers, or even the pirates themselves. Ketch & Coil supplies much of the village's working economy. Fishers buy rope and oil before dawn, the tavern's sailors trade salvage stories for discounts, and the council has begun quietly questioning Tovin about artifacts that appeared in his inventory after recent storms. A local NPC who can interpret magical weather may recognize the compass, the mineral dust on the brass hook, or the unusual language in the Stormcall records. That interpreter can explain that the village's magical weathervane protects Brinewake by channeling the power of two enchanted stones, both of which were stolen by the Cobblehook Corsairs. The shop's most important object is the Cracked Stormward Compass, which Tovin believes is a damaged navigational instrument. In truth, its needle points toward whichever stolen magical stone is nearest. The locked back room contains old records about the Stormcall Weathervane and a suspicious brass hook bearing the Cobblehook Corsairs' mark. Tovin keeps the room locked because he fears the council will seize his salvage, though he also suspects someone has been searching the shop after dark. At night, the storm outside sometimes causes the compass to twitch, and the hanging lanterns all swing toward the same unseen direction.

Stash

6 items to steal
The stash · GM only

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