The Scriveners' Yard
Est. 2026 • Human Magewright
The Scriveners' Yard
The shop smells of lamp oil, wet leather, and old paper. Every wall is covered with patched shelves, but the shelves are arranged by practical danger rather tha...
Shopkeeper
Sadaq of Lyrandar's Old Counting Road, a Human Magewright (Lvl 5)
Keeper's Species
Human
Shop Inventory
(15)A stoppered glass vial of black ink, salvaged from a Brelish clerk's office and diluted slightly to stretch scarce supplies.
Ragged but serviceable parchment cut from old account books, military forms, and unused salvage manifests.
A waxed leather sleeve with a drawstring mouth, sized for maps and spell scrolls. Popular with Salvagers entering the Gray.
A brass stylus mounted in a cracked wooden handle, its nib etched with tiny geometric grooves that help guide a steady hand.
A custom packet of bitter herbal paste and powdered charcoal, sold as a precaution against ruin dust and leaking alchemical stores.
A canonical cantrip spell scroll written in cramped lettering on unusually thin paper.
A canonical 1st-level spell scroll, written in several overlapping scripts and accompanied by a tiny pronunciation guide.
A canonical 1st-level spell scroll sealed with red thread. The ink briefly shimmers when brought near an enchanted object.
A canonical 1st-level spell scroll prepared for appraisal work. Its margins contain tiny notes about common Cyrean military enchantments.
A custom salvage cipher scroll based on comprehend languages. It is designed to help one person read strange labels without making the text intelligible to everyone nearby.
A canonical 1st-level spell scroll with a practical use among Salvagers who need an extra pair of invisible hands in unstable ruins.
A canonical 2nd-level spell scroll, expensive because it is useful for bypassing guards, suppressing alarms, and surviving certain Mournland phenomena.
A canonical 3rd-level spell scroll kept behind the counter for expeditions expecting magical storms, alchemical hazards, or damaged arcane machinery.
A custom 2nd-level scroll commissioned by caravans crossing exposed ground near the Mournland. The spell is useful, but its narrow purpose keeps it within the reach of a level 5 party.
A custom 1st-level scroll adapted from old military observation techniques. It does not penetrate magical darkness or invisible creatures.
Lootable Stash
(5)Where The Take Sits
Security Check
On Failure
Estimated haul
291.67 gp
Day's Receipts
Brass Memory Locket
Cyran Scriptglass Shard
Salvage Credit Ledger
Reserved Expedition Scrolls
Sadaq of Lyrandar's Old Counting Road
Shop Atmosphere
“The shop smells of lamp oil, wet leather, and old paper. Every wall is covered with patched shelves, but the shelves are arranged by practical danger rather than spell level: fire magic is kept far from oil, thunder magic is stored in the stone alcove, and anything recovered from the Gray is wrapped in waxed cloth. Customers must place one coin on the counter before touching a scroll, a habit Sadaq claims prevents accidental activation. He gives returning Salvagers a small discount, but only if they bring back usable paper, ink, or records. Once each day, one scroll is marked with a tiny blue triangle. Sadaq does not explain the mark, though it identifies stock that has been inspected for latent Mournland contamination.”
Turn The Scriveners' Yard into a sheet
A high-res, share-ready sheet you can post or print.