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Beware the Loose Setting - AI-generated fantasy Shop

Beware the Loose Setting

Est. 2026 Dwarf Expert jeweler and merchant

Beware the Loose Setting

The shop is called Beware the Loose Setting because its first owner survived a public scandal after a valuable ring lost its stone during a noble wedding. Outsi...

KU

Shopkeeper

Kurrak Vey, a Dwarf Expert jeweler and merchant (Lvl 5)

Keeper's Species

Dwarf

12 Misc2 Potions1 WeaponsEst. 897 gp

Shop Inventory

(15)
Miscellaneous12

A clear, faceted crystal mounted in a simple brass loop. It catches even weak light and is suitable as an arcane focus.

A polished silver emblem on a leather cord. The design is deliberately plain so it can be engraved with a deity's mark.

A narrow iron ring set with a cloudy shard of warding crystal. Its crude appearance hides careful defensive enchantment.

+1 AC while worn and attuned.

Fine picks, tension wrenches, narrow files, and jeweler's tweezers arranged in a roll of dark cloth.

A practical kit for examining, packing, and transporting gems without scratching or misplacing them.

A bundle of twenty legal appraisal certificates used to document ownership and fair sale of precious stones.

A palm-sized silver hand mirror in a scratched wooden case.

A small velvet-lined case divided into six compartments, each fitted with a numbered brass tab.

A brass-rimmed loupe with a cracked ivory handle, inherited from the owner's first master.

A finely ground lens gives a brief, useful edge to close inspection. It has no magical effect.

A thumb-sized blue-green beryl with a visible thread of pale stone through its center. It is attractive but not flawless.

A square-cut green stone mounted in a removable brass setting, kept ready for adventurers who need a valuable component without wearing an obvious jewel.

A delicate silver chain made for discreet wear beneath a shirt collar. The clasp is unusually well engineered.

Potions2

Ten stoppered glass ampoules of bitter green hunting poison, sold with a warning label and a small antidote sachet.

Injury poison, weak and legally sold for pest control and hunting vermin.

A ruby-colored restorative in a thumb-sized glass vial, sealed with red wax.

Restores hit points.
Weapons1

A balanced silvered dagger with a plain leather grip. The blade is practical rather than ornamental.

Lootable Stash

(5)

Where The Take Sits

The shop's saleable stock is displayed in glass cases at the front, but the worthwhile stash is divided between the rear cashbox, a false-bottom display tray, and a private appraisal room behind a bead curtain. The most incriminating records are kept close to Kurrak's workbench rather than in the obvious office.
1 Money On Hand1 Personal Item1 Valuables1 Records1 Valuable Trade Good

Security Check

Dexterity (Sleight of Hand) or thieves' tools
DC 15

On Failure

A failed theft attempt triggers a concealed bell beneath the rear counter. Owner Kurrak Vey has a clear view of the sales floor from the polishing bench, while a locked side door allows the shop's two hired watchmen to enter within one minute. The party is confronted, the local watch is summoned if anyone resists, and the shop's ledger records their descriptions for neighboring merchants.

Estimated haul

547.71 gp

Money On HandLoot target #1

Cashbox Receipts

86 gp, 14 sp, and 31 cp
Locked drawer beneath the rear counter
The day's small sales, repair deposits, and change are kept in a locked iron cashbox beneath the rear counter. Most of the money is in mixed coin, with a few clipped silver pieces accepted from travelers.
Personal ItemLoot target #2

Kurrak's Master's Loupe

40 gp to a buyer, though Kurrak would pay more to recover it
Padded drawer beside the polishing bench
Kurrak's old loupe hangs from a cord around his neck when he works and is placed in a padded drawer during meals. It has sentimental value because it belonged to the master who taught him the trade.
ValuablesLoot target #3

Unregistered Garnet, Opal, and Moonstone

180 gp total
False-bottom tray in the rear display cabinet
Three unregistered stones are wrapped in oilcloth inside a false-bottom tray. Kurrak purchased them from a caravan whose papers were destroyed by rain, making them valuable but potentially suspicious to fences or authorities.
RecordsLoot target #4

Black Ledger of Appraisals

150 gp to criminals or investigators, negligible to ordinary buyers
Locked writing box beneath Kurrak's stool
The ledger lists recent buyers, debts, appraisal notes, and the names of two merchants who quietly purchase recovered dungeon jewelry. It could support blackmail, expose stolen goods, or help identify a fence.
Valuable Trade GoodLoot target #5

Ash-Sealed Reliquary

90 gp, or considerably more to a collector of funerary antiques
Bottom shelf of the private appraisal room
A small silver reliquary without a religious emblem, containing a pinch of gray ash. Its maker's mark is unfamiliar, and Kurrak has not yet found a buyer willing to ask where it came from.
KU

Kurrak Vey

DwarfExpert jeweler and merchantLvl 5

Shop Atmosphere

The shop is called Beware the Loose Setting because its first owner survived a public scandal after a valuable ring lost its stone during a noble wedding. Outsiders repeat that the jeweler dropped the ring into a soup tureen, but the real event was a faulty setting discovered only after the bride had left. The name was kept because every apprentice is expected to inspect a clasp twice before handing over a purchase. Kurrak Vey, a broad-shouldered dwarf with a blunt manner and a habit of tapping each gem against his front tooth, runs the counter and performs appraisals. He is suspicious of flawless stones, offers tea only after a customer has stated the intended use of a purchase, and keeps a cracked old loupe as a personal charm. The shop smells of lamp oil, polishing grit, hot metal, and juniper resin. Its front room is narrow and bright, with blue cloth beneath the cases and a counter positioned so that every visitor stands within Kurrak's view. Behind it, a bead curtain leads to a cramped polishing bench, a locked writing box, and a private room where valuable or questionable pieces are examined. No item is displayed without a numbered brass tab, and Kurrak becomes visibly irritated when anyone touches glass without asking.
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