The Hall of Hoops General Store
Est. 2026 • Human Guildmaster and former caravan master
The Hall of Hoops General Store
The Hall of Hoops is a general store only at street level. Its public counters sell practical supplies to travelers, but every purchase is quietly recorded by g...
Shopkeeper
Merra Vask, a Human Guildmaster and former caravan master (Lvl 7)
Keeper's Species
Human
Shop Inventory
(19)A balanced utility knife with a ring pommel and a broad enough blade for cutting rope, hide, and spoiled provisions.
A stout ash-handled club made from a cooper's mallet head. Iron hoops reinforce the striking face.
A compact shortbow sold to caravan guards, hunters, and warehouse watchmen. The grip is wrapped in tarred cord.
Straight-grained arrows with waxed fletching and blunt practice heads mixed into every tenth bundle.
A padded gambeson reinforced with leather strips and treated against damp. Common among caravan hands and dock guards.
A round wooden shield faced with thick hide. Its metal rim bears the stamped mark of the Iron Coopers.
A common healing draught purchased in bulk from licensed apothecaries and stored in padded crates.
A pungent herbal salve carried by coopers who work around splinters, rusted hoops, and rough timber.
A palm-sized clay pellet packed with harmless colored powder and a slow-burning wick.
A practical travel kit assembled for people who expect roads, rain, broken axles, and locked doors.
A durable wooden flask made from narrow barrel staves. It is favored by scouts, teamsters, and discreet couriers.
A black grease blended with beeswax and river clay. The guild sells it to wagon crews, locksmiths, and anyone asking too few questions.
A thumb-sized block of reddish sealing wax used by merchants who need to reseal crates or correspondence without attracting attention.
A compact recordkeeping set intended for tally clerks, caravan leaders, and adventurers mapping unfamiliar ruins.
A thick candle made from tallow, beeswax, and a mineral salt gathered from the old drainage tunnels.
A plain gray sack stamped with a faded barrel hoop. Useful for carrying goods through rain, mud, or drainage passages.
Hardy provisions intended for wagon crews and tunnel workers. They are filling, salty, and nearly impossible to mistake for fine cuisine.
A practical guild token useful to travelers with cargo, though possession of one may draw questions from guards or rival merchants.
A small paper packet of pine resin, vinegar crystals, and dried river mint. Favored by smugglers and sewer workers for masking cargo odors.
Lootable Stash
(6)Where The Take Sits
Security Check
On Failure
Estimated haul
592.79 gp
Counting Room Cashbox
Factor's Signet Ring
Emergency Healing Crate
River Route Ledger
Warehouse Factor's Key Ring
Stamped Silver Trade Bars
Merra Vask
Shop Atmosphere
“The Hall of Hoops is a general store only at street level. Its public counters sell practical supplies to travelers, but every purchase is quietly recorded by guild clerks. The fortified warehouse complex overlooks Leidon's southern gate, and its walls are reinforced with old barrel hoops that hum faintly during heavy rain. The shop smells of sawdust, lamp oil, smoked meat, wet stone, and sharp spirits from the tasting vault. The owner, Merra Vask, is a broad-shouldered human woman in her early fifties with iron-gray hair braided around copper beads. She is a former caravan master, missing the tip of one finger from a wagon accident, and speaks with the calm certainty of someone accustomed to settling disputes before they become fights. Merra is welcoming to honest customers, suspicious of adventurers who ask about the lower levels, and unusually generous with credit when she believes a party may become useful to the guild. She knows which public doors lead to the old drainage tunnels but refuses to discuss the blocked chambers beneath the complex. Her staff includes tally clerks, barrel repairers, two veteran guards, and a scarred mastiff named Hoop. The shop's custom items are practical guild goods rather than battlefield treasures, and at least half of the stock consists of standard adventuring equipment or commonly available D&D 5E weapons, armor, ammunition, rations, and healing supplies.”
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